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author | Paul Gilbert | 2015-03-22 10:48:28 -0400 |
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committer | Paul Gilbert | 2015-03-22 10:48:28 -0400 |
commit | 840bd862b734d54b18eb505b32ce030da10c934d (patch) | |
tree | fbebb86c30c90df73118749673bc060ea7f31e84 /engines/sherlock/scene.cpp | |
parent | e444d989bb3470650020cb2c3f0fdb7b2fcab70a (diff) | |
download | scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.tar.gz scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.tar.bz2 scummvm-rg350-840bd862b734d54b18eb505b32ce030da10c934d.zip |
SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r-- | engines/sherlock/scene.cpp | 49 |
1 files changed, 23 insertions, 26 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 18ccdd4050..578eba2c24 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -212,7 +212,7 @@ void Scene::freeScene() { _walkData.clear(); _cAnim.clear(); _bgShapes.clear(); - _roomBounds.clear(); + _bounds.clear(); _canimShapes.clear(); for (uint idx = 0; idx < _images.size(); ++idx) @@ -241,8 +241,8 @@ bool Scene::loadScene(const Common::String &filename) { _ongoingCans = 0; // Reset the list of walkable areas - _roomBounds.clear(); - _roomBounds.push_back(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); + _bounds.clear(); + _bounds.push_back(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); _descText.clear(); _comments = ""; @@ -281,7 +281,7 @@ bool Scene::loadScene(const Common::String &filename) { decompressLZ(*rrmStream, bgHeader._numImages * 569 + bgHeader._descSize + bgHeader._seqSize); - _bgShapes.resize(bgHeader._numStructs + 1); + _bgShapes.resize(bgHeader._numStructs); for (int idx = 0; idx < bgHeader._numStructs; ++idx) _bgShapes[idx].synchronize(*infoStream); @@ -305,13 +305,13 @@ bool Scene::loadScene(const Common::String &filename) { _images[idx + 1]._maxFrames = bgInfo[idx]._maxFrames; // Read in the image data - Common::SeekableReadStream *imageStream = !_lzwMode ? rrmStream : - decompressLZ(*rrmStream, bgInfo[idx]._filesize); + Common::SeekableReadStream *imageStream = _lzwMode ? + decompressLZ(*rrmStream, bgInfo[idx]._filesize) : + rrmStream->readStream(bgInfo[idx]._filesize); _images[idx + 1]._images = new ImageFile(*imageStream); - if (_lzwMode) - delete imageStream; + delete imageStream; } // Set up the bgShapes @@ -331,44 +331,41 @@ bool Scene::loadScene(const Common::String &filename) { &(*_bgShapes[idx]._images)[0]; } - // Set up end of list - _bgShapes[bgHeader._numStructs]._sequences = &_sequenceBuffer[0] + bgHeader._seqSize; - _bgShapes[bgHeader._numStructs]._examine = nullptr; - // Load in cAnim list - Common::SeekableReadStream *canimStream = !_lzwMode ? rrmStream : - decompressLZ(*rrmStream, 65 * bgHeader._numcAnimations); + Common::SeekableReadStream *canimStream = _lzwMode ? + decompressLZ(*rrmStream, 65 * bgHeader._numcAnimations) : + rrmStream->readStream(65 * bgHeader._numcAnimations); _cAnim.resize(bgHeader._numcAnimations); for (uint idx = 0; idx < _cAnim.size(); ++idx) _cAnim[idx].synchronize(*canimStream); - if (_lzwMode) - delete canimStream; + delete canimStream; // Read in the room bounding areas int size = rrmStream->readUint16LE(); Common::SeekableReadStream *boundsStream = !_lzwMode ? rrmStream : decompressLZ(*rrmStream, size); - _roomBounds.resize(size / 10); - for (uint idx = 0; idx < _roomBounds.size(); ++idx) { - _roomBounds[idx].left = boundsStream->readSint16LE(); - _roomBounds[idx].top = boundsStream->readSint16LE(); - _roomBounds[idx].setWidth(boundsStream->readSint16LE()); - _roomBounds[idx].setHeight(boundsStream->readSint16LE()); + _bounds.resize(size / 10); + for (uint idx = 0; idx < _bounds.size(); ++idx) { + _bounds[idx].left = boundsStream->readSint16LE(); + _bounds[idx].top = boundsStream->readSint16LE(); + _bounds[idx].setWidth(boundsStream->readSint16LE()); + _bounds[idx].setHeight(boundsStream->readSint16LE()); boundsStream->skip(2); // Skip unused scene number field } if (_lzwMode) delete boundsStream; - // Back at version byte, so skip over it - rrmStream->skip(1); + // Ensure we've reached the path version byte + if (rrmStream->readByte() != 254) + error("Invalid scene path data"); // Load the walk directory - for (int idx1 = 0; idx1 < MAX_ZONES; ++idx1) { - for (int idx2 = 0; idx2 < MAX_ZONES; ++idx2) + for (uint idx1 = 0; idx1 < _bounds.size(); ++idx1) { + for (uint idx2 = 0; idx2 < _bounds.size(); ++idx2) _walkDirectory[idx1][idx2] = rrmStream->readSint16LE(); } |