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authorPaul Gilbert2015-06-06 22:40:29 -0400
committerPaul Gilbert2015-06-06 22:40:29 -0400
commit933e6751943fcb28fdb1b616f9834bd4f231f63d (patch)
tree4c4fc326b171ee60725af90c0afad08e779f04d3 /engines/sherlock/scene.cpp
parent3511f30a2621af4773df5271cdffb6275b9e829e (diff)
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SHERLOCK: Setting up game specific People descendant classes
Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r--engines/sherlock/scene.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index 35cdacebb1..1b0d89be54 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -22,9 +22,10 @@
#include "sherlock/scene.h"
#include "sherlock/sherlock.h"
+#include "sherlock/screen.h"
#include "sherlock/scalpel/scalpel.h"
+#include "sherlock/scalpel/scalpel_people.h"
#include "sherlock/scalpel/scalpel_scene.h"
-#include "sherlock/screen.h"
#include "sherlock/tattoo/tattoo.h"
#include "sherlock/tattoo/tattoo_scene.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
@@ -32,8 +33,8 @@
namespace Sherlock {
static const int FS_TRANS[8] = {
- STOP_UP, STOP_UPRIGHT, STOP_RIGHT, STOP_DOWNRIGHT, STOP_DOWN,
- STOP_DOWNLEFT, STOP_LEFT, STOP_UPLEFT
+ Scalpel::STOP_UP, Scalpel::STOP_UPRIGHT, Scalpel::STOP_RIGHT, Scalpel::STOP_DOWNRIGHT,
+ Scalpel::STOP_DOWN, Scalpel::STOP_DOWNLEFT, Scalpel::STOP_LEFT, Scalpel::STOP_UPLEFT
};
/*----------------------------------------------------------------*/