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author | Paul Gilbert | 2015-05-23 16:06:29 -0400 |
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committer | Paul Gilbert | 2015-05-23 16:06:29 -0400 |
commit | bcc31b2a663545ec448d886d8ed16546593f849e (patch) | |
tree | c2452b8ea70bc6adcb57c1a01e9af4610af05c79 /engines/sherlock/scene.cpp | |
parent | c8cfca749a5da09aead4ca0c499def9afab5317c (diff) | |
download | scummvm-rg350-bcc31b2a663545ec448d886d8ed16546593f849e.tar.gz scummvm-rg350-bcc31b2a663545ec448d886d8ed16546593f849e.tar.bz2 scummvm-rg350-bcc31b2a663545ec448d886d8ed16546593f849e.zip |
SHERLOCK: Implemented Tattoo loadWalk changes
Diffstat (limited to 'engines/sherlock/scene.cpp')
-rw-r--r-- | engines/sherlock/scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 933e60d96d..4672e3e7b1 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -536,7 +536,7 @@ bool Scene::loadScene(const Common::String &filename) { delete rrmStream; } - // Clear user interface area and draw controls + // Handle drawing any on-screen interface ui.drawInterface(); checkSceneStatus(); @@ -568,7 +568,7 @@ bool Scene::loadScene(const Common::String &filename) { checkInventory(); // Handle starting any music for the scene - if (sound._musicOn && sound.loadSong(_currentScene)) { + if (IS_SERRATED_SCALPEL && sound._musicOn && sound.loadSong(_currentScene)) { if (sound._music) sound.startSong(); } |