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authorPaul Gilbert2015-07-26 12:23:26 -0400
committerPaul Gilbert2015-07-26 12:23:26 -0400
commit86a33cf4280aec06a160716ead325342d17a9839 (patch)
treec9504ffec542ba6ec339bc081dae613de3a01c07 /engines/sherlock/scene.h
parent3217eab5391f9717370d5ae7122d4e4edb3ec2d6 (diff)
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SHERLOCK: RT: Correct order of precedence of shapes in findBgShape
Diffstat (limited to 'engines/sherlock/scene.h')
-rw-r--r--engines/sherlock/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h
index 0fbda38fe8..cba4f11029 100644
--- a/engines/sherlock/scene.h
+++ b/engines/sherlock/scene.h
@@ -289,7 +289,7 @@ public:
* Attempts to find a background shape within the passed bounds. If found,
* it will return the shape number, or -1 on failure.
*/
- virtual int findBgShape(const Common::Point &pt);
+ virtual int findBgShape(const Common::Point &pt) = 0;
/**
* Synchronize the data for a savegame