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authorPaul Gilbert2015-04-21 22:51:03 -0500
committerPaul Gilbert2015-04-21 22:51:03 -0500
commit0984405a0dbe718522117507d7c75dc619c586a8 (patch)
tree4755b06e6838a93847d09d48bd1d425ba1010674 /engines/sherlock/screen.h
parent31860163709b12a38856fc017a217eb5e32610a7 (diff)
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SHERLOCK: Implement savegame synchronization
Diffstat (limited to 'engines/sherlock/screen.h')
-rw-r--r--engines/sherlock/screen.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/screen.h b/engines/sherlock/screen.h
index 2cfd7c8a88..a8bdc53b5a 100644
--- a/engines/sherlock/screen.h
+++ b/engines/sherlock/screen.h
@@ -25,6 +25,7 @@
#include "common/list.h"
#include "common/rect.h"
+#include "common/serializer.h"
#include "graphics/surface.h"
#include "sherlock/graphics.h"
#include "sherlock/resources.h"
@@ -128,6 +129,8 @@ public:
Common::Rect getDisplayBounds();
int fontNumber() const { return _fontNumber; }
+
+ void synchronize(Common::Serializer &s);
};
} // End of namespace Sherlock