diff options
author | Torbjörn Andersson | 2015-06-05 08:17:47 +0200 |
---|---|---|
committer | Torbjörn Andersson | 2015-06-05 08:17:47 +0200 |
commit | 766b4fdde65d8592c00df8cce9e52f4964a2d061 (patch) | |
tree | 96d9ef9cd99c6216c59553d6bacce436d6a23165 /engines/sherlock/sherlock.h | |
parent | fb8e745e11a196ab345559740d70df248e127443 (diff) | |
download | scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.tar.gz scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.tar.bz2 scummvm-rg350-766b4fdde65d8592c00df8cce9e52f4964a2d061.zip |
SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNT
Though at the moment, the SCENE_COUNT for Rose Tattoo is just a
guess.
Diffstat (limited to 'engines/sherlock/sherlock.h')
-rw-r--r-- | engines/sherlock/sherlock.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h index 75c8498e4e..a392e1d8b2 100644 --- a/engines/sherlock/sherlock.h +++ b/engines/sherlock/sherlock.h @@ -65,6 +65,8 @@ enum GameType { #define SHERLOCK_SCREEN_WIDTH _vm->_screen->w() #define SHERLOCK_SCREEN_HEIGHT _vm->_screen->h() #define SHERLOCK_SCENE_HEIGHT (IS_SERRATED_SCALPEL ? 138 : 480) +// TODO: Is this the correct scene count for The Case of the Rose Tattoo? +#define SCENES_COUNT (IS_SERRATED_SCALPEL ? 63 : 99) struct SherlockGameDescription; |