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authorPaul Gilbert2015-06-25 21:36:26 -0400
committerPaul Gilbert2015-06-25 21:36:26 -0400
commit9bbeaa668a559be34638c579310d0e832a278c6d (patch)
treee1d02a6ed65cca8ea5b39c9e27919c59d3b961b6 /engines/sherlock/sherlock.h
parent6d35a547ad86977b67077c5e8069b3679828a09b (diff)
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SHERLOCK: RT: Set up new values for color constants
Diffstat (limited to 'engines/sherlock/sherlock.h')
-rw-r--r--engines/sherlock/sherlock.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index d0e7bf2e2c..5e6cf031cb 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -66,9 +66,11 @@ enum GameType {
#define SHERLOCK_SCREEN_WIDTH _vm->_screen->w()
#define SHERLOCK_SCREEN_HEIGHT _vm->_screen->h()
#define SHERLOCK_SCENE_HEIGHT (IS_SERRATED_SCALPEL ? 138 : 480)
-// TODO: Is this the correct scene count for The Case of the Rose Tattoo?
#define SCENES_COUNT (IS_SERRATED_SCALPEL ? 63 : 101)
+#define COL_INFO_FOREGROUND (IS_SERRATED_SCALPEL ? Scalpel::INFO_FOREGROUND : Tattoo::INFO_FOREGROUND)
+#define COL_PEN_COLOR (IS_SERRATED_SCALPEL ? Scalpel::PEN_COLOR : Tattoo::PEN_COLOR)
+
struct SherlockGameDescription;
class Resource;