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authorPaul Gilbert2015-09-13 15:29:29 -0400
committerPaul Gilbert2015-09-13 15:29:29 -0400
commitdff7941db7d44935bd8c6443783fe025a3c92732 (patch)
treec8dfb443dcfb5ce48d3def394331d39aad96c8d1 /engines/sherlock/sherlock.h
parent6bf54e497980bee76f7c1e4e6328b9ced7d4e461 (diff)
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SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback
Diffstat (limited to 'engines/sherlock/sherlock.h')
-rw-r--r--engines/sherlock/sherlock.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index c05680eb08..b85321c385 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -80,6 +80,7 @@ class Resource;
class SherlockEngine : public Engine {
private:
+\
/**
* Main loop for displaying a scene and handling all that occurs within it
*/
@@ -133,6 +134,7 @@ public:
bool _canLoadSave;
bool _showOriginalSavesDialog;
bool _interactiveFl;
+ bool _isScreenDoubled;
public:
SherlockEngine(OSystem *syst, const SherlockGameDescription *gameDesc);
virtual ~SherlockEngine();