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authorPaul Gilbert2019-02-25 21:27:30 -0800
committerPaul Gilbert2019-02-25 21:27:30 -0800
commiteae00fe6f9f0eb565f2c38447d705945db0e6ba6 (patch)
treedc13f8d728853e2a29f13f9759dc05d9a0d6764a /engines/sherlock/surface.h
parent09d34607808cbe22c7e8cd83d6781e442315c397 (diff)
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SHERLOCK: 3DO: Fix transparency for characters, and speech dialogs
Diffstat (limited to 'engines/sherlock/surface.h')
-rw-r--r--engines/sherlock/surface.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/surface.h b/engines/sherlock/surface.h
index 7514c89122..6e2904e657 100644
--- a/engines/sherlock/surface.h
+++ b/engines/sherlock/surface.h
@@ -50,6 +50,7 @@ public:
* Constructor
*/
BaseSurface(int width, int height);
+ BaseSurface(int width_, int height_, const Graphics::PixelFormat &pf);
/**
* Draws a surface on this surface
@@ -122,6 +123,7 @@ protected:
public:
Surface() : BaseSurface() {}
Surface(int width_, int height_) : BaseSurface(width_, height_) {}
+ Surface(int width_, int height_, const Graphics::PixelFormat &pf) : BaseSurface(width_, height_, pf) {}
};
} // End of namespace Sherlock