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authorPaul Gilbert2015-06-11 23:26:58 -0400
committerPaul Gilbert2015-06-11 23:26:58 -0400
commiteb7fb219464505779ac2ca562291f92788b13c30 (patch)
tree49111394528682f856a8f4cb9037156238055adf /engines/sherlock/talk.cpp
parenta97715f9dcca2022a8f502ded4e4843f076b4687 (diff)
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SHERLOCK: Refactor setWalking into Person classes
Diffstat (limited to 'engines/sherlock/talk.cpp')
-rw-r--r--engines/sherlock/talk.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index 60ab53cfa0..17e7333055 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -167,7 +167,7 @@ void Talk::talkTo(const Common::String &filename) {
// Turn on the Exit option
ui._endKeyActive = true;
- if (people[PLAYER]._walkCount || people._walkTo.size() > 0) {
+ if (people[PLAYER]._walkCount || people[PLAYER]._walkTo.size() > 0) {
// Only interrupt if an action if trying to do an action, and not just
// if the player is walking around the scene
if (people._allowWalkAbort)