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authorPaul Gilbert2015-08-16 15:01:57 -0400
committerPaul Gilbert2015-08-16 15:01:57 -0400
commit169404b5f00bebc625e887183526923d5830f342 (patch)
tree4c46c0946e24bcaf3e62b46b106a44ff5e7aa5dc /engines/sherlock/tattoo/tattoo.cpp
parent1a9b30a9d3f30c708f2a676d6d9a3aa29a24e39b (diff)
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SHERLOCK: RT: Don't allow skipping intro until title is shown
Diffstat (limited to 'engines/sherlock/tattoo/tattoo.cpp')
-rw-r--r--engines/sherlock/tattoo/tattoo.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.cpp b/engines/sherlock/tattoo/tattoo.cpp
index 82963cd953..66bba311f2 100644
--- a/engines/sherlock/tattoo/tattoo.cpp
+++ b/engines/sherlock/tattoo/tattoo.cpp
@@ -98,6 +98,11 @@ void TattooEngine::startScene() {
ui._mask1 = _res->load("res08a.msk");
break;
+ case STARTING_INTRO_SCENE:
+ // Disable input so that the intro can't be skipped until the game's logo has been shown
+ ui._lockoutTimer = STARTUP_KEYS_DISABLED_DELAY;
+ break;
+
case OVERHEAD_MAP:
case OVERHEAD_MAP2:
// Show the map