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author | Paul Gilbert | 2015-05-24 07:46:25 -0400 |
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committer | Paul Gilbert | 2015-05-24 07:46:25 -0400 |
commit | 1e291b0b25719f61f7173d9f8ae7e0da5164b526 (patch) | |
tree | 74e622b98d95c53a30d0d4a260f1148ed5563d8c /engines/sherlock/tattoo/tattoo.h | |
parent | bcc31b2a663545ec448d886d8ed16546593f849e (diff) | |
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SHERLOCK: Implemented initial RT palette loading
Diffstat (limited to 'engines/sherlock/tattoo/tattoo.h')
-rw-r--r-- | engines/sherlock/tattoo/tattoo.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h index 7bdeec55d1..b9224e06ba 100644 --- a/engines/sherlock/tattoo/tattoo.h +++ b/engines/sherlock/tattoo/tattoo.h @@ -30,6 +30,11 @@ namespace Sherlock { namespace Tattoo { class TattooEngine : public SherlockEngine { +private: + /** + * Loads the initial palette for the game + */ + void loadInitialPalette(); protected: virtual void initialize(); |