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authorPaul Gilbert2015-05-24 07:46:25 -0400
committerPaul Gilbert2015-05-24 07:46:25 -0400
commit1e291b0b25719f61f7173d9f8ae7e0da5164b526 (patch)
tree74e622b98d95c53a30d0d4a260f1148ed5563d8c /engines/sherlock/tattoo/tattoo.h
parentbcc31b2a663545ec448d886d8ed16546593f849e (diff)
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SHERLOCK: Implemented initial RT palette loading
Diffstat (limited to 'engines/sherlock/tattoo/tattoo.h')
-rw-r--r--engines/sherlock/tattoo/tattoo.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h
index 7bdeec55d1..b9224e06ba 100644
--- a/engines/sherlock/tattoo/tattoo.h
+++ b/engines/sherlock/tattoo/tattoo.h
@@ -30,6 +30,11 @@ namespace Sherlock {
namespace Tattoo {
class TattooEngine : public SherlockEngine {
+private:
+ /**
+ * Loads the initial palette for the game
+ */
+ void loadInitialPalette();
protected:
virtual void initialize();