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authorPaul Gilbert2015-07-21 19:55:34 -0400
committerPaul Gilbert2015-07-21 19:55:34 -0400
commit60a4a8560494e1e8e038a0a09b9c4144fc354d69 (patch)
tree44836164beab3c320682d95c526d3a703f29310a /engines/sherlock/tattoo/tattoo.h
parentc38d8d9617dbea00eb9343233796b80955a0f564 (diff)
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SHERLOCK: RT: Implement credits
Diffstat (limited to 'engines/sherlock/tattoo/tattoo.h')
-rw-r--r--engines/sherlock/tattoo/tattoo.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h
index 4c7977bd35..a9798dce41 100644
--- a/engines/sherlock/tattoo/tattoo.h
+++ b/engines/sherlock/tattoo/tattoo.h
@@ -51,9 +51,21 @@ enum {
FLAG_ALT_MAP_MUSIC = 525
};
+struct CreditLine {
+ Common::Point _position;
+ int _xOffset;
+ int _width;
+ Common::String _line, _line2;
+
+ CreditLine(const Common::String &line, const Common::Point &pt, int width) :
+ _line(line), _position(pt), _width(width), _xOffset(0) {}
+};
+
class TattooEngine : public SherlockEngine {
private:
Darts _darts;
+ Common::Array<CreditLine> _creditLines;
+ int _creditSpeed;
/**
* Loads the initial palette for the game
@@ -86,6 +98,11 @@ public:
virtual ~TattooEngine();
/**
+ * Initialize and load credit data for display
+ */
+ void initCredits();
+
+ /**
* Draw credits on the screen
*/
void drawCredits();