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author | Martin Kiewitz | 2016-02-15 02:26:20 +0100 |
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committer | Martin Kiewitz | 2016-02-15 02:26:20 +0100 |
commit | 1bd06d88f9af46bb439507ed213bf7ad57e989ae (patch) | |
tree | d7bb0aae82c8abe4cd9c5137d978f6db06266790 /engines/sherlock/tattoo/tattoo_fixed_text.cpp | |
parent | 64d40caecd6a3c7aa75c1ebe043c587421db0e9c (diff) | |
download | scummvm-rg350-1bd06d88f9af46bb439507ed213bf7ad57e989ae.tar.gz scummvm-rg350-1bd06d88f9af46bb439507ed213bf7ad57e989ae.tar.bz2 scummvm-rg350-1bd06d88f9af46bb439507ed213bf7ad57e989ae.zip |
SHERLOCK: RT: Make darts game properly multilingual
Hopefully all issues were caught
Also added a "wait for keypress" right after result of latest dart
throw is shown like in the original, so that dart results are
not immediately cleared.
Also added support for "1 point" instead of writing "1 points"
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_fixed_text.cpp')
-rw-r--r-- | engines/sherlock/tattoo/tattoo_fixed_text.cpp | 84 |
1 files changed, 46 insertions, 38 deletions
diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.cpp b/engines/sherlock/tattoo/tattoo_fixed_text.cpp index 4d90625ad1..f48bf39c8e 100644 --- a/engines/sherlock/tattoo/tattoo_fixed_text.cpp +++ b/engines/sherlock/tattoo/tattoo_fixed_text.cpp @@ -66,25 +66,27 @@ static const char *const fixedTextEN[] = { "Search Backwards", "Search Forwards", "Text Not Found !", - + // Darts "Holmes", "Jock", "Bull", - "Round", - "Turn Total", - "Dart", - "to start", + "Round: %d", + "Turn Total: %d", + "Dart # %d", "Hit a key", + "To start", "Press a key", - "bullseye", // ?? - "GAME OVER", - "BUSTED", - "Wins", - "Scored", - "points", - "Hit %s %d", - "Double", - "Triple", + "GAME OVER!", + "BUSTED!", + "%s Wins", + "Scored %d point", // original: treated 1 point and multiple points the same ("Scored 1 points") + "Scored %d points", + "Hit a %d", + "Hit double %d", + "Hit triple %d", + "Hit a bullseye", + "Hit double bullseye", + "Hit triple bullseye", "Apply", "Water", @@ -249,25 +251,27 @@ static const char *const fixedTextDE[] = { "R\201ckw\204rts suchen ", "Vorw\204rts suchen ", "Text nicht gefunden", - + // Darts "Holmes", "Jock", "Bull", "Runde: %d", "Gesamt: %d", "Pfeil # %d", - "zum Starten", "Taste dr\201cken", + "zum Starten", "Taste dr\201cken", - "Bullseye", // ?? "SPIEL BEENDET!", "VERLOREN!", - "Gewinnt!", // "Holmes Gewinnt!", "%s Gewinnt!" + "%s gewinnt!", // "Holmes Gewinnt!", "%s Gewinnt!", original: "%s Gewinnt!" + "Erzielte %d Punkt", // original: treated 1 point and multiple points the same ("Scored 1 points") "Erzielte %d Punkte", - "Punkte", // ?? - "Treffer %s %d", - "Doppel", - "Dreifach", + "%d getroffen", // original: "Treffer %s %d" + "Doppel %d getroffen", // original: see above + "Dreifach %d getroffen", // original: see above + "Bullseye getroffen", + "Doppel Bullseye getroffen", + "Dreifach Bullseye getroffen", "Benutze", "Wasser", @@ -432,25 +436,27 @@ static const char *const fixedTextFR[] = { "Chercher avant", "Chercher apr\212s", "Texte introuvable !", - + // Darts "Holmes", "Jock", "Bull", "Tour: %d", "Total: %d", "Fl\202chette # %d", - "pour commencer", "Appuyez sur C", + "pour commencer", "Appuyez sur C", - "Bullseye", // ?? "FIN DE LA PARTIE!", // original: "Fin de la partie!" "FIASCO!", - "Gagnant!", // "Holmes Gagnant!", "%s Gagnant!" - "Total des points: %d", - "Punkte", // ?? - "Treffer %s %d", - "double", - "triple", + "%s a gagné!", // "Holmes Gagnant!", "%s Gagnant!" <--- FIXXXX + "Rapporte %d point", // original: treated 1 point and multiple points the same ("Scored 1 points") + "Rapporte %d points", // original: Total des points: %d", + "Touche un %d", // original: ??? + "Touche double %d", + "Touche triple %d", + "Touche le Bullseye", + "Touche double Bullseye", + "Touche triple Bullseye", "Mouillez", "Puis", @@ -623,18 +629,20 @@ static const char *const fixedTextES[] = { "Vuelta: %d", "Total del Turno: %d", "Dardo # %d", - "para empezar", "Pulsa una tecla", + "para empezar", "Pulsa una tecla", - "Golpe %s ojo de buey", // ?? "FIN DE LA PARTIDA!", "ROTO!", - "Gana!", // "Holmes Gana!", "%s Gana!" + "%s gana!", // "Holmes Gana!", "%s Gana!", original: "%s Gana!" + "Puntuado %d punto", // original: treated 1 point and multiple points the same ("Scored 1 points") "Puntuado %d puntos", - "puntos", // ?? - "Golpe %s %d", - "doble", - "triple", + "Golpe un %d", + "Gople doble %d", + "Gople triple %d", + "Golpe un ojo de buey", + "Gople doble ojo de buey", + "Gople triple ojo de buey", "aplicar", "Agua", |