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authorPaul Gilbert2015-06-13 11:47:17 -0400
committerPaul Gilbert2015-06-13 11:47:17 -0400
commit1c5bb23f02264d91130e6dbc894a03658effdf05 (patch)
treed10aeda28fe0e06f366eb270347f5283eb3a070b /engines/sherlock/tattoo/tattoo_scene.h
parentc1102af1c32c0fca4c77980d1da9f04592ac1508 (diff)
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SHERLOCK: RT: Reset _runningProlog when loading a savegame
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_scene.h')
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h
index ed5f46a6cf..8dab675cdb 100644
--- a/engines/sherlock/tattoo/tattoo_scene.h
+++ b/engines/sherlock/tattoo/tattoo_scene.h
@@ -109,6 +109,11 @@ protected:
* Called by loadScene when the palette is loaded for Rose Tattoo
*/
virtual void paletteLoaded();
+
+ /**
+ * Synchronize the data for a savegame
+ */
+ virtual void synchronize(Serializer &s);
public:
ImageFile *_mask, *_mask1;
CAnimStream _activeCAnim;