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authorPaul Gilbert2015-07-10 08:23:12 -0400
committerPaul Gilbert2015-07-10 08:23:12 -0400
commit8c00644cf269d788ee7ebfc291373e049257ba23 (patch)
tree3dc5e78b90bc8edec45157e30e95ecd6e389f064 /engines/sherlock/tattoo/tattoo_scene.h
parent138ec332d2190fcc44707c7d14114f85b1813f7c (diff)
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SHERLOCK: RT: Fix interacting with characters
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_scene.h')
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h
index 695fef3d49..432233f501 100644
--- a/engines/sherlock/tattoo/tattoo_scene.h
+++ b/engines/sherlock/tattoo/tattoo_scene.h
@@ -132,6 +132,12 @@ public:
* A negative playRate can also be specified to play the animation in reverse
*/
virtual int startCAnim(int cAnimNum, int playRate = 1);
+
+ /**
+ * Attempts to find a background shape within the passed bounds. If found,
+ * it will return the shape number, or -1 on failure.
+ */
+ virtual int findBgShape(const Common::Point &pt);
};
} // End of namespace Tattoo