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author | Paul Gilbert | 2015-07-26 21:15:57 -0400 |
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committer | Paul Gilbert | 2015-07-26 21:15:57 -0400 |
commit | c2d13695463bd6e98910a3fac6d42853cc29a668 (patch) | |
tree | 4bbcaca57185f1b13c4299cb253451480d898a10 /engines/sherlock/tattoo/tattoo_scene.h | |
parent | 20a067a66266ab63270b65994a8ab35ff398c7d2 (diff) | |
download | scummvm-rg350-c2d13695463bd6e98910a3fac6d42853cc29a668.tar.gz scummvm-rg350-c2d13695463bd6e98910a3fac6d42853cc29a668.tar.bz2 scummvm-rg350-c2d13695463bd6e98910a3fac6d42853cc29a668.zip |
SHERLOCK: RT: Stop windows from going off-screen to the right
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_scene.h')
-rw-r--r-- | engines/sherlock/tattoo/tattoo_scene.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h index b75f7e70eb..ade4b00a38 100644 --- a/engines/sherlock/tattoo/tattoo_scene.h +++ b/engines/sherlock/tattoo/tattoo_scene.h @@ -118,6 +118,11 @@ public: int getScaleVal(const Point32 &pt); /** + * Fres all the graphics and other dynamically allocated data for the scene + */ + virtual void freeScene(); + + /** * Draw all objects and characters. */ virtual void doBgAnim(); |