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author | Paul Gilbert | 2015-06-19 19:45:06 -0400 |
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committer | Paul Gilbert | 2015-06-19 19:45:06 -0400 |
commit | 4ce4431c61092ed58e072f3f01f785cad796ab87 (patch) | |
tree | cc3faccec5df9d34025454708d404353ae14dbf0 /engines/sherlock/tattoo/widget_inventory.h | |
parent | 5446df8e6161b4066d5447e35f8803143018d404 (diff) | |
download | scummvm-rg350-4ce4431c61092ed58e072f3f01f785cad796ab87.tar.gz scummvm-rg350-4ce4431c61092ed58e072f3f01f785cad796ab87.tar.bz2 scummvm-rg350-4ce4431c61092ed58e072f3f01f785cad796ab87.zip |
SHERLOCK: RT: Beginnings of inventory menu widget
Diffstat (limited to 'engines/sherlock/tattoo/widget_inventory.h')
-rw-r--r-- | engines/sherlock/tattoo/widget_inventory.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_inventory.h b/engines/sherlock/tattoo/widget_inventory.h new file mode 100644 index 0000000000..b2096f63e3 --- /dev/null +++ b/engines/sherlock/tattoo/widget_inventory.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_TATTOO_WIDGET_INVENTORY_H +#define SHERLOCK_TATTOO_WIDGET_INVENTORY_H + +#include "common/scummsys.h" +#include "sherlock/tattoo/widget_base.h" + +namespace Sherlock { + +class SherlockEngine; + +namespace Tattoo { + +class WidgetInventory: public WidgetBase { +private: + int _invVerbMode; + int _invSelect, _oldInvSelect; + int _selector, _oldSelector; + int _dialogTimer; + + void loadInv(); +public: + int _invMode; +public: + WidgetInventory(SherlockEngine *vm); + virtual ~WidgetInventory() {} + + void load(int mode); +}; + +} // End of namespace Tattoo + +} // End of namespace Sherlock + +#endif |