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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/sherlock/tattoo/widget_talk.cpp | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/sherlock/tattoo/widget_talk.cpp')
-rw-r--r-- | engines/sherlock/tattoo/widget_talk.cpp | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_talk.cpp b/engines/sherlock/tattoo/widget_talk.cpp new file mode 100644 index 0000000000..5190773dd1 --- /dev/null +++ b/engines/sherlock/tattoo/widget_talk.cpp @@ -0,0 +1,529 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/tattoo/widget_talk.h" +#include "sherlock/tattoo/tattoo_fixed_text.h" +#include "sherlock/tattoo/tattoo_journal.h" +#include "sherlock/tattoo/tattoo_people.h" +#include "sherlock/tattoo/tattoo_talk.h" +#include "sherlock/tattoo/tattoo_scene.h" +#include "sherlock/tattoo/tattoo_user_interface.h" +#include "sherlock/tattoo/tattoo.h" + +namespace Sherlock { + +namespace Tattoo { + +#define STATEMENT_NUM_X 6 +#define NUM_VISIBLE_TALK_LINES 6 + +WidgetTalk::WidgetTalk(SherlockEngine *vm) : WidgetBase(vm) { + _talkScrollIndex = 0; + _selector = _oldSelector = -1; + _talkTextX = 0; + _dialogTimer = 0; +} + +void WidgetTalk::getTalkWindowSize() { + TattooTalk &talk = *(TattooTalk *)_vm->_talk; + int width, height; + + // See how many statements are going to be available + int numStatements = 0; + for (uint idx = 0; idx < talk._statements.size(); ++idx) { + if (talk._statements[idx]._talkMap != -1) + ++numStatements; + } + + width = SHERLOCK_SCREEN_WIDTH * 2 / 3; + + // Split up the questions into separate strings for each line + _bounds = Common::Rect(width, 1); + setStatementLines(); + + // Make sure that the window does not get too big + if (_statementLines.size() < 7) { + height = (_surface.fontHeight() + 1) * _statementLines.size() + 9; + _scroll = false; + } else { + // Set up the height to a constrained amount, and add extra width for the scrollbar + width += BUTTON_SIZE + 3; + height = (_surface.fontHeight() + 1) * 6 + 9; + _scroll = true; + } + + _bounds = Common::Rect(width, height); +} + +void WidgetTalk::load() { + TattooPeople &people = *(TattooPeople *)_vm->_people; + TattooScene &scene = *(TattooScene *)_vm->_scene; + + // Figure out the window size + getTalkWindowSize(); + + // Place the window centered above the player + Common::Point pt; + int scaleVal = scene.getScaleVal(people[HOLMES]._position); + pt.x = people[HOLMES]._position.x / FIXED_INT_MULTIPLIER - _bounds.width() / 2; + + if (scaleVal == SCALE_THRESHOLD) { + pt.x += people[0].frameWidth() / 2; + pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES].frameHeight() + - _bounds.height() - _surface.fontHeight(); + } else { + pt.x += people[HOLMES]._imageFrame->sDrawXSize(scaleVal) / 2; + pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES]._imageFrame->sDrawYSize(scaleVal) + - _bounds.height() - _surface.fontHeight(); + } + + _bounds.moveTo(pt); + + // Set up the surface + _surface.create(_bounds.width(), _bounds.height()); + _surface.fill(TRANSPARENCY); + + // Form the background for the new window + makeInfoArea(); +} + +void WidgetTalk::handleEvents() { + Events &events = *_vm->_events; + TattooJournal &journal = *(TattooJournal *)_vm->_journal; + TattooPeople &people = *(TattooPeople *)_vm->_people; + TattooScene &scene = *(TattooScene *)_vm->_scene; + Sound &sound = *_vm->_sound; + TattooTalk &talk = *(TattooTalk *)_vm->_talk; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + Common::Point mousePos = events.mousePos(); + Common::KeyCode keycode = ui._keyState.keycode; + bool hotkey = false; + bool callParrotFile = false; + + // Handle scrollbar events + ScrollHighlight oldHighlight = ui._scrollHighlight; + handleScrollbarEvents(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size()); + + // If the highlight has changed, redraw the scrollbar + if (ui._scrollHighlight != oldHighlight) + render(HL_SCROLLBAR_ONLY); + + if (ui._scrollHighlight != SH_NONE || keycode == Common::KEYCODE_HOME || keycode == Common::KEYCODE_END + || keycode == Common::KEYCODE_PAGEUP || keycode == Common::KEYCODE_PAGEDOWN) { + int scrollIndex = _talkScrollIndex; + + // Check for the scrollbar + if (ui._scrollHighlight == SH_THUMBNAIL) { + int yp = mousePos.y; + yp = CLIP(yp, _bounds.top + BUTTON_SIZE + 3, _bounds.bottom - BUTTON_SIZE - 3); + + // Calculate the line number that corresponds to the position that the mouse is on the scrollbar + int lineNum = (yp - _bounds.top - BUTTON_SIZE - 3) * 100 / (_bounds.height() - BUTTON_SIZE * 2 - 6) + * _statementLines.size() / 100 - 3; + + // If the new position would place part of the text outsidethe text window, adjust it so it doesn't + if (lineNum < 0) + lineNum = 0; + else if (lineNum + NUM_VISIBLE_TALK_LINES > (int)_statementLines.size()) { + lineNum = (int)_statementLines.size() - NUM_VISIBLE_TALK_LINES; + + // Make sure it's not below zero now + if (lineNum < 0) + lineNum = 0; + } + + _talkScrollIndex = lineNum; + } + + // Get the current frame so we can check the scroll timer against it + uint32 frameNum = events.getFrameCounter(); + + if (frameNum > _dialogTimer) { + // Set the timeout for the next scroll if the mouse button remains held down + _dialogTimer = (_dialogTimer == 0) ? frameNum + NUM_VISIBLE_TALK_LINES : frameNum + 1; + + // Check for Scroll Up + if (ui._scrollHighlight == SH_SCROLL_UP && _talkScrollIndex) + --_talkScrollIndex; + + // Check for Page Up + if ((ui._scrollHighlight == SH_PAGE_UP || keycode == Common::KEYCODE_PAGEUP) && _talkScrollIndex) + _talkScrollIndex -= NUM_VISIBLE_TALK_LINES; + + // Check for Page Down + if ((ui._scrollHighlight == SH_PAGE_DOWN || keycode == Common::KEYCODE_PAGEDOWN) + && (_talkScrollIndex + NUM_VISIBLE_TALK_LINES < (int)_statementLines.size())) { + _talkScrollIndex += 6; + if (_talkScrollIndex + NUM_VISIBLE_TALK_LINES >(int)_statementLines.size()) + _talkScrollIndex = _statementLines.size() - NUM_VISIBLE_TALK_LINES; + } + + // Check for Scroll Down + if (ui._scrollHighlight == SH_SCROLL_DOWN && (_talkScrollIndex + NUM_VISIBLE_TALK_LINES < (int)_statementLines.size())) + _talkScrollIndex++; + } + + if (keycode == Common::KEYCODE_END) + _talkScrollIndex = _statementLines.size() - NUM_VISIBLE_TALK_LINES; + + if (_talkScrollIndex < 0 || keycode == Common::KEYCODE_HOME) + _talkScrollIndex = 0; + + // Only redraw the window if the the scrollbar position has changed + if (scrollIndex != _talkScrollIndex) { + _surface.fillRect(Common::Rect(4, 5, _surface.w() - BUTTON_SIZE - 8, _surface.h() - 4), TRANSPARENCY); + render(HL_NO_HIGHLIGHTING); + } + } + + // Flag if they started pressing outside of the window + if (events._firstPress && !_bounds.contains(mousePos)) + _outsideMenu = true; + + // Check for which statement they are pointing at + _selector = -1; + if (ui._scrollHighlight == SH_NONE) { + if (Common::Rect(_bounds.left, _bounds.top + 5, _bounds.right - 3, _bounds.bottom - 5).contains(mousePos)) { + if (_scroll) { + // Disregard the scrollbar when setting the statement number + if (!Common::Rect(_bounds.right - BUTTON_SIZE, _bounds.top, _bounds.right, _bounds.bottom).contains(mousePos)) + _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; + } else { + _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1); + } + + // Now translate the line number of the displayed line into the appropriate + // Statement number or set it to 255 to indicate no Statement selected + if (_selector >= 0 && _selector < (int)_statementLines.size()) + _selector = _statementLines[_selector]._num; + else + _selector = -1; + } + } + + // Check for the tab keys + if (keycode == Common::KEYCODE_TAB && ui._scrollHighlight == SH_NONE) { + if (_selector == -1) { + _selector = _statementLines[_scroll ? _talkScrollIndex : 0]._num; + + events.warpMouse(Common::Point(_bounds.right - BUTTON_SIZE - 10, _bounds.top + _surface.fontHeight() + 2)); + } else { + if (ui._keyState.flags & Common::KBD_SHIFT) { + _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; + if (_statementLines[_selector]._num == _statementLines[_talkScrollIndex]._num) { + _selector = (_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex; + } else { + int idx = _selector; + do { + --_selector; + } while (_selector > 0 && _statementLines[idx]._num == _statementLines[_selector]._num); + } + + int idx = _selector; + while ((_statementLines[idx]._num == _statementLines[_selector - 1]._num) && (_selector > _talkScrollIndex)) + --_selector; + } else { + _selector = (mousePos.y - _bounds.top - 5) / (_surface.fontHeight() + 1) + _talkScrollIndex; + if (_statementLines[_selector]._num == _statementLines[(_bounds.height() - 10) / (_surface.fontHeight() + 1) + _talkScrollIndex]._num) { + _selector = _talkScrollIndex; + } else { + int idx = _selector; + do { + ++_selector; + } while (_selector < (int)_statementLines.size() && _statementLines[idx]._num == _statementLines[_selector]._num); + } + } + + events.warpMouse(Common::Point(mousePos.x, _bounds.top + _surface.fontHeight() + 2 + (_surface.fontHeight() + 1) + * (_selector - _talkScrollIndex))); + _selector = _statementLines[_selector]._num; + } + } + + // Handle selecting a talk entry if a numeric key has been pressed + if (keycode >= Common::KEYCODE_1 && keycode <= Common::KEYCODE_9) { + int x = 0, t = 0, y = 0; + + do { + if (y == (keycode - Common::KEYCODE_1)) { + _selector = _statementLines[t]._num; + _outsideMenu = false; + hotkey = true; + break; + } + + ++t; + if (_statementLines[x]._num != _statementLines[t]._num) { + x = t; + ++y; + } + } while (t < (int)_statementLines.size()); + } + + // Display the selected statement highlighted and reset the last statement. + if (_selector != _oldSelector) { + render(HL_CHANGED_HIGHLIGHTS); + _oldSelector = _selector; + } + + if (events._released || events._rightReleased || keycode == Common::KEYCODE_ESCAPE || hotkey) { + events.clearEvents(); + _dialogTimer = 0; + ui._scrollHighlight = SH_NONE; + + // See if they want to close the menu (click outside the window or Escape pressed) + if ((_outsideMenu && !_bounds.contains(mousePos)) || keycode == Common::KEYCODE_ESCAPE) { + if (keycode == Common::KEYCODE_ESCAPE) + _selector = -1; + + talk.freeTalkVars(); + talk.pullSequence(); + + for (int idx = 1; idx < MAX_CHARACTERS; ++idx) { + if (people[idx]._type == CHARACTER) { + while (!people[idx]._pathStack.empty()) + people[idx].pullNPCPath(); + } + } + + banishWindow(); + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + + if (scene._currentScene == 52) + callParrotFile = true; + } + + _outsideMenu = false; + + // See if they have selected a statement to say + if (_selector != -1) { + if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal) + journal.record(talk._converseNum, _selector); + talk._talkHistory[talk._converseNum][_selector] = true; + + banishWindow(); + talk._speaker = _vm->readFlags(FLAG_PLAYER_IS_HOLMES) ? HOLMES : WATSON; + _scroll = false; + const byte *msg = (const byte *)talk._statements[_selector]._statement.c_str(); + talk.talkInterface(msg); + + if (sound._speechOn) + sound._talkSoundFile += Common::String::format("%02dA", _selector + 1); + + int msgLen = MAX((int)talk._statements[_selector]._statement.size(), 160); + people.setTalkSequence(talk._speaker); + + talk.waitForMore(msgLen); + if (talk._talkToAbort) + return; + + people.setListenSequence(talk._speaker); + + do { + talk._scriptSelect = _selector; + talk._speaker = talk._talkTo; + + // Make a copy of the reply (since talkTo can reload the statements list), and call talkTo + Common::String reply = talk._statements[_selector]._reply; + talk.doScript(reply); + + // Reset the misc field in case any people changed their sequences + for (int idx = 0; idx < MAX_CHARACTERS; ++idx) + people[idx]._misc = 0; + + if (!talk._talkToAbort) { + if (!talk._statements[_selector]._modified.empty()) { + for (uint idx = 0; idx < talk._statements[_selector]._modified.size(); ++idx) + _vm->setFlags(talk._statements[_selector]._modified[idx]); + + talk.setTalkMap(); + } + + // See if there is another talk file linked to this. + if (!talk._statements[_selector]._linkFile.empty() && !talk._scriptMoreFlag) { + Common::String linkFile = talk._statements[_selector]._linkFile; + talk.freeTalkVars(); + talk.loadTalkFile(linkFile); + + _talkScrollIndex = 0; + int select = -1; + _selector = _oldSelector = -1; + + // Find the first statement that has all it's flags set correctly + for (uint idx = 0; idx < talk._statements.size() && select == -1; ++select) { + if (!talk._statements[idx]._talkMap) + select = idx; + } + + if (select == -1) { + talk.freeTalkVars(); + ui.putMessage("%s", FIXED(NothingToSay)); + return; + } + + // See is the new statement is in stealth mode + talk._talkStealth = (talk._statements[select]._statement.hasPrefix("^")) ? 2 : 0; + + // See if the new file is a standard file, a reply first file, or a Stealth Mode file + if (!talk._statements[select]._statement.hasPrefix("*") && !talk._statements[select]._statement.hasPrefix("^")) { + load(); + summonWindow(); + + setStatementLines(); + render(HL_NO_HIGHLIGHTING); + break; + } else { + _selector = select; + + if (!talk._talkHistory[talk._converseNum][_selector] && talk._statements[_selector]._journal) + journal.record(talk._converseNum, _selector); + + talk._talkHistory[talk._converseNum][_selector] = true; + } + } else { + talk.freeTalkVars(); + talk.pullSequence(); + + for (int idx = 1; idx < MAX_CHARACTERS; ++idx) { + if (people[idx]._type == CHARACTER) + while (!people[idx]._pathStack.empty()) + people[idx].pullNPCPath(); + } + + ui.banishWindow(); + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + break; + } + } else { + break; + } + } while (!_vm->shouldQuit()); + + events.clearEvents(); + + // Now, if a script was pushed onto the script stack, restore them to allow the previous script to continue. + talk.popStack(); + } + } + + if (callParrotFile) + talk.talkTo("POUT52A"); +} + +void WidgetTalk::render(Highlight highlightMode) { + TattooTalk &talk = *(TattooTalk *)_vm->_talk; + int yp = 5; + int statementNum = 1; + byte color; + + if (highlightMode != HL_SCROLLBAR_ONLY) { + // Draw all the statements + // Check whether scrolling has occurred, and if so, figure out what the starting + // number for the first visible statement will be + if (_talkScrollIndex) { + for (int idx = 1; idx <= _talkScrollIndex; ++idx) { + if (_statementLines[idx - 1]._num != _statementLines[idx]._num) + ++statementNum; + } + } + + // Main drawing loop + for (uint idx = _talkScrollIndex; idx < _statementLines.size() && yp < (_bounds.height() - _surface.fontHeight()); ++idx) { + if (highlightMode == HL_NO_HIGHLIGHTING || _statementLines[idx]._num == _selector || + _statementLines[idx]._num == _oldSelector) { + // Different coloring based on whether the option has been previously chosen or not + color = (!talk._talkHistory[talk._converseNum][_statementLines[idx]._num]) ? + INFO_TOP : INFO_BOTTOM; + + if (_statementLines[idx]._num == _selector && highlightMode == HL_CHANGED_HIGHLIGHTS) + color = COMMAND_HIGHLIGHTED; + + // See if it's the start of a new statement, so needs the statement number to be displayed + if (!idx || _statementLines[idx]._num != _statementLines[idx - 1]._num) { + Common::String numStr = Common::String::format("%d.", statementNum); + _surface.writeString(numStr, Common::Point(STATEMENT_NUM_X, yp), color); + } + + // Display the statement line + _surface.writeString(_statementLines[idx]._line, Common::Point(_talkTextX, yp), color); + } + yp += _surface.fontHeight() + 1; + + // If the next line starts a new statement, then increment the statement number + if (idx == (_statementLines.size() - 1) || _statementLines[idx]._num != _statementLines[idx + 1]._num) + ++statementNum; + } + } + + // See if the scroll bar needs to be drawn + if (_scroll && highlightMode != HL_CHANGED_HIGHLIGHTS) + drawScrollBar(_talkScrollIndex, NUM_VISIBLE_TALK_LINES, _statementLines.size()); +} + +void WidgetTalk::setStatementLines() { + TattooTalk &talk = *(TattooTalk *)_vm->_talk; + const char *numStr = "19."; + + // See how many statements are going to be available + int numStatements = 0; + for (uint idx = 0; idx < talk._statements.size(); ++idx) { + if (talk._statements[idx]._talkMap != -1) + ++numStatements; + } + + // If there are more lines than can be displayed in the interface window at one time, adjust the allowed + // width to take into account needing a scrollbar + int xSize = _scroll ? _bounds.width() - BUTTON_SIZE - 3 : _bounds.width(); + + // Also adjust the width to allow room for the statement numbers at the left edge of the display + int n = (numStatements < 10) ? 1 : 0; + xSize -= _surface.stringWidth(numStr + n) + _surface.widestChar() / 2 + 9; + _talkTextX = _surface.stringWidth(numStr + n) + _surface.widestChar() / 4 + 6; + _statementLines.clear(); + + for (uint statementNum = 0; statementNum < talk._statements.size(); ++statementNum) { + // See if this statment meets all of it's flag requirements + if (talk._statements[statementNum]._talkMap != -1) { + // Get the next statement text to process + Common::String str = talk._statements[statementNum]._statement; + + Common::StringArray statementLines; + splitLines(str, statementLines, xSize, 999); + + // Add the lines in + for (uint idx = 0; idx < statementLines.size(); ++idx) + _statementLines.push_back(StatementLine(statementLines[idx], statementNum)); + } + } +} + +void WidgetTalk::refresh() { + _talkScrollIndex = 0; + _selector = _oldSelector = -1; + + setStatementLines(); + render(HL_NO_HIGHLIGHTING); +} + +} // End of namespace Tattoo + +} // End of namespace Sherlock |