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authorPaul Gilbert2015-08-02 15:24:43 -0400
committerPaul Gilbert2015-08-02 15:24:43 -0400
commit1ae250f53b3dbd09ebf71e9f6eedc1e8d28d2e28 (patch)
tree33e34fb74da76d8260f721747e814d88268fa098 /engines/sherlock/tattoo
parent7765cdb9724db38c1046efc46b06326a451b00f2 (diff)
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SHERLOCK: RT: Fix NPC initialization when they start walking
Diffstat (limited to 'engines/sherlock/tattoo')
-rw-r--r--engines/sherlock/tattoo/tattoo_people.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.cpp b/engines/sherlock/tattoo/tattoo_people.cpp
index f74796e834..b0dfa73faf 100644
--- a/engines/sherlock/tattoo/tattoo_people.cpp
+++ b/engines/sherlock/tattoo/tattoo_people.cpp
@@ -526,7 +526,7 @@ void TattooPerson::walkToCoords(const Point32 &destPos, int destDir) {
people._allowWalkAbort = true;
} else {
// Clear the path Variables
- _npcIndex = _npcPause;
+ _npcIndex = _npcPause = 0;
Common::fill(_npcPath, _npcPath + 100, 0);
_npcFacing = destDir;
}