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authorPaul Gilbert2015-07-20 07:47:48 -0400
committerPaul Gilbert2015-07-20 07:47:48 -0400
commit500877dac5c41f7171a8c35eb2e0740375e71d30 (patch)
tree8c40380c8e787d35283a995c2e0bb5eb7275d400 /engines/sherlock/tattoo
parent6847da28b2469eb949cd342234cd525e8f1076c9 (diff)
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SHERLOCK: RT: Beginnings of lab table widget class
Diffstat (limited to 'engines/sherlock/tattoo')
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.cpp3
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.cpp12
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.h19
-rw-r--r--engines/sherlock/tattoo/widget_lab.cpp43
-rw-r--r--engines/sherlock/tattoo/widget_lab.h52
5 files changed, 109 insertions, 20 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index 0f61109c9d..a171da10cc 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -101,6 +101,9 @@ bool TattooScene::loadScene(const Common::String &filename) {
// Set the menu/ui mode and whether we're in a lab table close-up scene
_labTableScene = _currentScene > 91 && _currentScene < 100;
ui._menuMode = _labTableScene ? LAB_MODE : STD_MODE;
+
+ if (_labTableScene)
+ ui._labWidget.summonWindow();
}
return result;
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index 779c9ab5fb..e846db2701 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -30,7 +30,8 @@ namespace Sherlock {
namespace Tattoo {
TattooUserInterface::TattooUserInterface(SherlockEngine *vm): UserInterface(vm),
- _inventoryWidget(vm), _messageWidget(vm), _textWidget(vm), _tooltipWidget(vm), _verbsWidget(vm) {
+ _inventoryWidget(vm), _messageWidget(vm), _textWidget(vm), _tooltipWidget(vm), _verbsWidget(vm),
+ _labWidget(vm) {
Common::fill(&_lookupTable[0], &_lookupTable[PALETTE_COUNT], 0);
Common::fill(&_lookupTable1[0], &_lookupTable1[PALETTE_COUNT], 0);
_scrollSize = 0;
@@ -223,6 +224,7 @@ void TattooUserInterface::reset() {
UserInterface::reset();
_lookPos = Common::Point(SHERLOCK_SCREEN_WIDTH / 2, SHERLOCK_SCREEN_HEIGHT / 2);
_tooltipWidget.setText("");
+ _widgets.clear();
}
void TattooUserInterface::handleInput() {
@@ -281,9 +283,6 @@ void TattooUserInterface::handleInput() {
case FILES_MODE:
doFileControl();
break;
- case LAB_MODE:
- doLabControl();
- break;
default:
break;
}
@@ -357,7 +356,6 @@ void TattooUserInterface::doStandardControl() {
Events &events = *_vm->_events;
People &people = *_vm->_people;
TattooScene &scene = *(TattooScene *)_vm->_scene;
- Screen &screen = *_vm->_screen;
Talk &talk = *_vm->_talk;
Common::Point mousePos = events.mousePos();
bool noDesc = false;
@@ -528,10 +526,6 @@ void TattooUserInterface::doFileControl() {
warning("TODO: ui control (file)");
}
-void TattooUserInterface::doLabControl() {
- warning("TODO: ui control (lab)");
-}
-
void TattooUserInterface::displayObjectNames() {
Events &events = *_vm->_events;
Scene &scene = *_vm->_scene;
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h
index 436158092e..7f284531de 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.h
+++ b/engines/sherlock/tattoo/tattoo_user_interface.h
@@ -29,6 +29,7 @@
#include "sherlock/screen.h"
#include "sherlock/user_interface.h"
#include "sherlock/tattoo/widget_inventory.h"
+#include "sherlock/tattoo/widget_lab.h"
#include "sherlock/tattoo/widget_text.h"
#include "sherlock/tattoo/widget_tooltip.h"
#include "sherlock/tattoo/widget_verbs.h"
@@ -77,17 +78,6 @@ private:
* Handle input while the verb menu is open
*/
void doVerbControl();
-
- /**
- * Handles input when the player is in the Lab Table scene
- */
- void doLabControl();
-
- /**
- * If the mouse cursor is point at the cursor, then display the name of the object on the screen.
- * If there is no object being pointed it, clear any previously displayed name
- */
- void displayObjectNames();
/**
* Set up to display the Files menu
@@ -119,6 +109,7 @@ public:
int _maskCounter;
ImageFile *_interfaceImages;
WidgetText _textWidget;
+ WidgetLab _labWidget;
public:
TattooUserInterface(SherlockEngine *vm);
virtual ~TattooUserInterface();
@@ -196,6 +187,12 @@ public:
* Draws all the dialog rectangles for any items that need them
*/
void drawDialogRect(Surface &s, const Common::Rect &r, bool raised);
+
+ /**
+ * If the mouse cursor is point at the cursor, then display the name of the object on the screen.
+ * If there is no object being pointed it, clear any previously displayed name
+ */
+ void displayObjectNames();
public:
/**
* Resets the user interface
diff --git a/engines/sherlock/tattoo/widget_lab.cpp b/engines/sherlock/tattoo/widget_lab.cpp
new file mode 100644
index 0000000000..47955a0d26
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_lab.cpp
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_lab.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+#include "sherlock/tattoo/tattoo.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetLab::WidgetLab(SherlockEngine *vm) : WidgetBase(vm) {
+}
+
+void WidgetLab::handleEvents() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ WidgetBase::handleEvents();
+
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_lab.h b/engines/sherlock/tattoo/widget_lab.h
new file mode 100644
index 0000000000..344dae7934
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_lab.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_TATTOO_WIDGET_LAB_H
+#define SHERLOCK_TATTOO_WIDGET_LAB_H
+
+#include "common/scummsys.h"
+#include "sherlock/tattoo/widget_base.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+namespace Tattoo {
+
+class WidgetLab: public WidgetBase {
+public:
+ Common::String _remainingText;
+public:
+ WidgetLab(SherlockEngine *vm);
+ virtual ~WidgetLab() {}
+
+ /**
+ * Handle event processing
+ */
+ virtual void handleEvents();
+};
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
+
+#endif