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authorPaul Gilbert2015-05-12 22:02:59 -0400
committerPaul Gilbert2015-05-12 22:02:59 -0400
commit7a46c84c0d02ec3fb5aa9d607519af8fbcd2715e (patch)
treebff0492cc1fe7216ab67279594b7c8d3f26a9f21 /engines/sherlock/tattoo
parent44fbef5498070ee12fddb42c067d943e56d22f0e (diff)
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SHERLOCK: Beginnings of Rose Tattoo engine
Diffstat (limited to 'engines/sherlock/tattoo')
-rw-r--r--engines/sherlock/tattoo/tattoo.cpp27
-rw-r--r--engines/sherlock/tattoo/tattoo.h5
2 files changed, 32 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.cpp b/engines/sherlock/tattoo/tattoo.cpp
index d4059ac413..9039e3f9d4 100644
--- a/engines/sherlock/tattoo/tattoo.cpp
+++ b/engines/sherlock/tattoo/tattoo.cpp
@@ -21,6 +21,7 @@
*/
#include "sherlock/tattoo/tattoo.h"
+#include "engines/util.h"
namespace Sherlock {
@@ -30,6 +31,32 @@ void TattooEngine::showOpening() {
// TODO
}
+/**
+ * Initialize the engine
+ */
+void TattooEngine::initialize() {
+ initGraphics(640, 480, true);
+
+ // Initialize the base engine
+ SherlockEngine::initialize();
+
+ _flags.resize(100 * 8);
+
+ // Add some more files to the cache
+ _res->addToCache("walk.lib");
+
+ // Starting scene
+ _scene->_goToScene = 91;
+}
+
+/**
+ * Starting a scene within the game
+ */
+void TattooEngine::startScene() {
+ // TODO
+}
+
+
} // End of namespace Tattoo
} // End of namespace Scalpel
diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h
index b98395597c..7bdeec55d1 100644
--- a/engines/sherlock/tattoo/tattoo.h
+++ b/engines/sherlock/tattoo/tattoo.h
@@ -31,10 +31,15 @@ namespace Tattoo {
class TattooEngine : public SherlockEngine {
protected:
+ virtual void initialize();
+
virtual void showOpening();
+
+ virtual void startScene();
public:
TattooEngine(OSystem *syst, const SherlockGameDescription *gameDesc) :
SherlockEngine(syst, gameDesc) {}
+
virtual ~TattooEngine() {}
};