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authorPaul Gilbert2015-03-23 20:34:34 -0400
committerPaul Gilbert2015-03-23 20:34:34 -0400
commit73085bf57034adc2dbf5994ce2c6930b416eee7d (patch)
treed3c6c60a7cff231fdb0305173e0457a530bfa13e /engines/sherlock/user_interface.h
parent989d26897436103ff475b9987645b06265076bda (diff)
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SHERLOCK: Beginnings of UserInterface class
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_UI_H
+#define SHERLOCK_UI_H
+
+#include "common/scummsys.h"
+#include "common/events.h"
+#include "sherlock/resources.h"
+
+namespace Sherlock {
+
+enum MenuMode {
+ STD_MODE = 0,
+ LOOK_MODE = 1,
+ MOVE_MODE = 2,
+ TALK_MODE = 3,
+ PICKUP_MODE = 4,
+ OPEN_MODE = 5,
+ CLOSE_MODE = 6,
+ INV_MODE = 7,
+ USE_MODE = 8,
+ GIVE_MODE = 9,
+ JOURNAL_MODE = 10,
+ FILES_MODE = 11,
+ SETUP_MODE = 12
+};
+
+class SherlockEngine;
+
+class UserInterface {
+private:
+ SherlockEngine *_vm;
+ int _bgFound;
+ int _oldBgFound;
+ Common::KeyCode _keycode;
+ int _helpStyle;
+ int _lookHelp;
+ int _help, _oldHelp;
+ int _key, _oldKey;
+ int _temp, _oldTemp;
+ int _invLookFlag;
+ ImageFile *_controls;
+ int _oldLook;
+ bool _keyboardInput;
+private:
+ void depressButton(int num);
+
+ void restoreButton(int num);
+
+ void pushButton(int num);
+
+ void toggleButton(int num);
+public:
+ MenuMode _menuMode;
+ int _menuCounter;
+ bool _infoFlag;
+ bool _windowOpen;
+public:
+ UserInterface(SherlockEngine *vm);
+ ~UserInterface();
+
+ void handleInput();
+
+ void clearInfo();
+
+ void whileMenuCounter();
+};
+
+} // End of namespace Sherlock
+
+#endif