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author | Peter Kohaut | 2017-04-02 18:17:43 +0200 |
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committer | Peter Kohaut | 2017-04-02 18:19:26 +0200 |
commit | 027dc4c38c033dcae3dd0ed485b56f587ee05b44 (patch) | |
tree | 286f20a767d4ea56c1e6d22c46b93e15cff330a3 /engines/sherlock | |
parent | 06be112b22531f2658dbec0362beb66c32c0db9c (diff) | |
download | scummvm-rg350-027dc4c38c033dcae3dd0ed485b56f587ee05b44.tar.gz scummvm-rg350-027dc4c38c033dcae3dd0ed485b56f587ee05b44.tar.bz2 scummvm-rg350-027dc4c38c033dcae3dd0ed485b56f587ee05b44.zip |
BLADERUNNER: fixed lighting cache
actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
Diffstat (limited to 'engines/sherlock')
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