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authorStrangerke2015-05-17 14:33:57 +0200
committerStrangerke2015-05-17 14:33:57 +0200
commit239562fc01e113383cac8bb5b44e3a67d904538e (patch)
tree5fcaa755a0c01f40122d456bc4415272d70b81b3 /engines/sherlock
parente909f1325f15482961e8b7c7b04018b582ea1046 (diff)
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SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitz
Diffstat (limited to 'engines/sherlock')
-rw-r--r--engines/sherlock/sound.cpp72
-rw-r--r--engines/sherlock/sound.h3
2 files changed, 47 insertions, 28 deletions
diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp
index 59098c32cc..9f36d6d9b7 100644
--- a/engines/sherlock/sound.cpp
+++ b/engines/sherlock/sound.cpp
@@ -63,29 +63,44 @@ void Sound::loadSound(const Common::String &name, int priority) {
// No implementation required in ScummVM
}
-char Sound::decodeSample(char sample, byte& prediction, int& step) {
- char diff = ((sample & 0x07) << step);
-
- if (sample & 0x08) {
- if (prediction > diff)
- prediction = prediction - ((sample & 0x07) << step);
- else
- prediction = 0;
+static int8 creativeADPCM_ScaleMap[64] = {
+ 0, 1, 2, 3, 4, 5, 6, 7, 0, -1, -2, -3, -4, -5, -6, -7,
+ 1, 3, 5, 7, 9, 11, 13, 15, -1, -3, -5, -7, -9, -11, -13, -15,
+ 2, 6, 10, 14, 18, 22, 26, 30, -2, -6, -10, -14, -18, -22, -26, -30,
+ 4, 12, 20, 28, 36, 44, 52, 60, -4, -12, -20, -28, -36, -44, -52, -60
+};
+
+static uint8 creativeADPCM_AdjustMap[64] = {
+ 0, 0, 0, 0, 0, 16, 16, 16,
+ 0, 0, 0, 0, 0, 16, 16, 16,
+ 240, 0, 0, 0, 0, 16, 16, 16,
+ 240, 0, 0, 0, 0, 16, 16, 16,
+ 240, 0, 0, 0, 0, 16, 16, 16,
+ 240, 0, 0, 0, 0, 16, 16, 16,
+ 240, 0, 0, 0, 0, 0, 0, 0,
+ 240, 0, 0, 0, 0, 0, 0, 0
+};
+
+byte Sound::decodeSample(byte sample, byte& reference, int16& scale) {
+ int16 samp = sample + scale;
+ int16 ref = 0;
+
+ // clip bad ADPCM-4 sample
+ CLIP(samp, 0, 63);
+
+ ref = reference + creativeADPCM_ScaleMap[samp];
+ if (ref > 0xff) {
+ reference = 0xff;
} else {
- if (prediction < 0xff - diff)
- prediction = prediction + ((sample&0x07) << step);
- else
- prediction = 0xff;
- }
-
-
- if ((sample & 0x07) >= 5 && step < 3) {
- step ++;
- } else if ((sample & 0x07) == 0 && step > 0) {
- step --;
+ if (ref < 0x00) {
+ reference = 0;
+ } else {
+ reference = (uint8)(ref & 0xff);
+ }
}
- return prediction;
+ scale = (scale + creativeADPCM_AdjustMap[samp]) & 0xff;
+ return reference;
}
bool Sound::playSound(const Common::String &name, WaitType waitType, int priority) {
@@ -94,7 +109,7 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit
Common::String filename = name;
if (!filename.contains('.'))
filename += ".SND";
-
+
Common::SeekableReadStream *stream = _vm->_res->load(filename);
if (!stream)
@@ -107,16 +122,18 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit
byte *ptr = data;
stream->read(ptr, size);
+ assert(size > 2);
+
byte *decoded = (byte *)malloc((size - 1) * 2);
- // +127 to eliminate the pop when the sound starts (signed vs unsigned PCM). Still does not help with the pop at the end
- byte prediction = (ptr[0] & 0x0f) + 127;
- int step = 0;
+ // Holmes uses Creative ADPCM 4-bit data
int counter = 0;
+ byte reference = ptr[0];
+ int16 scale = 0;
for(int i = 1; i < size; i++) {
- decoded[counter++] = decodeSample((ptr[i]>>4)&0x0f, prediction, step);
- decoded[counter++] = decodeSample((ptr[i]>>0)&0x0f, prediction, step);
+ decoded[counter++] = decodeSample((ptr[i]>>4)&0x0f, reference, scale);
+ decoded[counter++] = decodeSample((ptr[i]>>0)&0x0f, reference, scale);
}
free(data);
@@ -149,7 +166,7 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit
break;
}
} while (!_vm->shouldQuit() && _mixer->isSoundHandleActive(_effectsHandle));
-
+
_soundPlaying = false;
_mixer->stopHandle(_effectsHandle);
@@ -234,3 +251,4 @@ void Sound::freeDigiSound() {
}
} // End of namespace Sherlock
+
diff --git a/engines/sherlock/sound.h b/engines/sherlock/sound.h
index 659df57bc3..4d94c58f6f 100644
--- a/engines/sherlock/sound.h
+++ b/engines/sherlock/sound.h
@@ -46,7 +46,7 @@ private:
Audio::SoundHandle _effectsHandle;
int _curPriority;
- char decodeSample(char sample, byte& prediction, int& step);
+ byte decodeSample(byte sample, byte& reference, int16& scale);
public:
bool _digitized;
bool _music;
@@ -83,3 +83,4 @@ public:
} // End of namespace Sherlock
#endif
+