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authorMartin Kiewitz2015-06-13 10:22:13 +0200
committerMartin Kiewitz2015-06-13 10:22:13 +0200
commit2763ab39ef6b445926e74d29eb1a713aeed5cb94 (patch)
treef68167b2eafe208d451af5ed51c60b51252debda /engines/sherlock
parentb5a4f622c293733b6067a27af09b44931295fd72 (diff)
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SHERLOCK: adjust vars b/c last 3DO cAnim commit
Diffstat (limited to 'engines/sherlock')
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index 7fd89085d3..73b6b652a9 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -865,10 +865,10 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
//_activeCAnim._filesize = cAnim._size;
// Open up the room resource file and get the data for the animation
- Common::SeekableReadStream *stream = res.load(_rrmName);
+ Common::SeekableReadStream *stream = res.load(_roomFilename);
stream->seek(44 + cAnimNum * 4);
stream->seek(stream->readUint32LE());
- Common::SeekableReadStream *animStream = stream->readStream(cAnim._size);
+ Common::SeekableReadStream *animStream = stream->readStream(cAnim._dataSize);
delete stream;
// Set up the active animation