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author | Paul Gilbert | 2015-04-22 07:14:49 -0500 |
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committer | Paul Gilbert | 2015-04-22 07:14:49 -0500 |
commit | 4f04f90a97965e278f5cbda6fbbd36fa493655cb (patch) | |
tree | edeafcf0316f64434e08552b7398e0c408a44f55 /engines/sherlock | |
parent | acf0b01ad80acb54992a36c0123f3c951e2200e3 (diff) | |
download | scummvm-rg350-4f04f90a97965e278f5cbda6fbbd36fa493655cb.tar.gz scummvm-rg350-4f04f90a97965e278f5cbda6fbbd36fa493655cb.tar.bz2 scummvm-rg350-4f04f90a97965e278f5cbda6fbbd36fa493655cb.zip |
SHERLOCK: Fix thumbnails for savegames made via in-game files dialog
Diffstat (limited to 'engines/sherlock')
-rw-r--r-- | engines/sherlock/user_interface.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sherlock/user_interface.cpp b/engines/sherlock/user_interface.cpp index cb10606562..a3631c577d 100644 --- a/engines/sherlock/user_interface.cpp +++ b/engines/sherlock/user_interface.cpp @@ -1603,6 +1603,12 @@ void UserInterface::doMainControl() { case 'F': pushButton(10); _menuMode = FILES_MODE; + + // Create a thumbnail of the current screen before the files dialog is shown, in case + // the user saves the game + saves.createThumbnail(); + + // Display the dialog saves.drawInterface(); _selector = _oldSelector = -1; |