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authorPaul Gilbert2015-07-12 10:44:01 -0400
committerPaul Gilbert2015-07-12 10:44:01 -0400
commit7c2c5208a3e1f369cbe889adaed93be1940eb959 (patch)
tree1ff85c13502e9dfcfdca7674176778572aef0f73 /engines/sherlock
parenteafce15599f960b86da5e49fba87ce9c9b241c34 (diff)
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SHERLOCK: RT: Fix showing map location close-up when map is scrolled
Diffstat (limited to 'engines/sherlock')
-rw-r--r--engines/sherlock/tattoo/tattoo_map.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 1564bbdbb5..3bd22cd9aa 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -355,6 +355,9 @@ void TattooMap::showCloseUp(int closeUpNum) {
Events &events = *_vm->_events;
Screen &screen = *_vm->_screen;
+ // Reset scroll position
+ screen._currentScroll = Common::Point(0, 0);
+
// Get the closeup images
Common::String fname = Common::String::format("res%02d.vgs", closeUpNum + 1);
ImageFile pic(fname);