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author | Paul Gilbert | 2015-07-26 19:01:17 -0400 |
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committer | Paul Gilbert | 2015-07-26 19:01:17 -0400 |
commit | ab1ffde9aaac417cf05948178262d380c706c237 (patch) | |
tree | 93b0ef0b3b52e0d055f1ab6adfd0f4460e1aace5 /engines/sherlock | |
parent | 2ef1ede691c56f9edca6325020602b99720e7a96 (diff) | |
download | scummvm-rg350-ab1ffde9aaac417cf05948178262d380c706c237.tar.gz scummvm-rg350-ab1ffde9aaac417cf05948178262d380c706c237.tar.bz2 scummvm-rg350-ab1ffde9aaac417cf05948178262d380c706c237.zip |
SHERLOCK: Don't set _justLoaded when saving a game
Diffstat (limited to 'engines/sherlock')
-rw-r--r-- | engines/sherlock/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/saveload.cpp b/engines/sherlock/saveload.cpp index 0ae437fbf3..ce6f32dcde 100644 --- a/engines/sherlock/saveload.cpp +++ b/engines/sherlock/saveload.cpp @@ -268,7 +268,7 @@ void SaveManager::synchronize(Serializer &s) { if (screen.fontNumber() != oldFont) journal.resetPosition(); - _justLoaded = true; + _justLoaded = s.isLoading(); } bool SaveManager::isSlotEmpty(int slot) const { |