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author | Paul Gilbert | 2015-05-19 07:53:45 -0400 |
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committer | Paul Gilbert | 2015-05-19 07:53:45 -0400 |
commit | dac49ddab496b9e5ca0f6589ea7b5ad906faa464 (patch) | |
tree | 4890bf5cd10009e3051c4f4fa2160ef9803cd7fa /engines/sherlock | |
parent | 2752db8103c2076bc7838f6306de338f986f68a4 (diff) | |
download | scummvm-rg350-dac49ddab496b9e5ca0f6589ea7b5ad906faa464.tar.gz scummvm-rg350-dac49ddab496b9e5ca0f6589ea7b5ad906faa464.tar.bz2 scummvm-rg350-dac49ddab496b9e5ca0f6589ea7b5ad906faa464.zip |
SHERLOCK: Syntactic fix and define for SaveManager
Diffstat (limited to 'engines/sherlock')
-rw-r--r-- | engines/sherlock/saveload.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sherlock/saveload.cpp b/engines/sherlock/saveload.cpp index bec832aa05..053c52c4e5 100644 --- a/engines/sherlock/saveload.cpp +++ b/engines/sherlock/saveload.cpp @@ -38,6 +38,10 @@ const int ENV_POINTS[6][3] = { { 241, 280, 261 } // Quit }; +const char *const SAVEGAME_STR = "SHLK"; +#define SAVEGAME_STR_SIZE 4 +#define ONSCREEN_FILES_COUNT 5 + /*----------------------------------------------------------------*/ SaveManager::SaveManager(SherlockEngine *vm, const Common::String &target) : @@ -84,11 +88,10 @@ void SaveManager::drawInterface() { if (!_savegameIndex) screen.buttonPrint(Common::Point(ENV_POINTS[3][2], CONTROLS_Y), COMMAND_NULL, 0, "Up"); - if (_savegameIndex == MAX_SAVEGAME_SLOTS - 5) + if (_savegameIndex == MAX_SAVEGAME_SLOTS - ONSCREEN_FILES_COUNT) screen.buttonPrint(Common::Point(ENV_POINTS[4][2], CONTROLS_Y), COMMAND_NULL, 0, "Down"); - for (int idx = _savegameIndex; idx < _savegameIndex + 5; ++idx) - { + for (int idx = _savegameIndex; idx < _savegameIndex + ONSCREEN_FILES_COUNT; ++idx) { screen.gPrint(Common::Point(6, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), INV_FOREGROUND, "%d.", idx + 1); screen.gPrint(Common::Point(24, CONTROLS_Y + 11 + (idx - _savegameIndex) * 10), @@ -163,9 +166,6 @@ SaveStateList SaveManager::getSavegameList(const Common::String &target) { return saveList; } -const char *const SAVEGAME_STR = "SHLK"; -#define SAVEGAME_STR_SIZE 4 - bool SaveManager::readSavegameHeader(Common::InSaveFile *in, SherlockSavegameHeader &header) { char saveIdentBuffer[SAVEGAME_STR_SIZE + 1]; header._thumbnail = nullptr; |