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authorTorbjörn Andersson2006-06-13 09:48:46 +0000
committerTorbjörn Andersson2006-06-13 09:48:46 +0000
commitdf4f95f805b698057381525ca43e5b03cc379633 (patch)
treec8e3bea526ac5d154f8e8db7fafdb5091463ab8a /engines/simon/draw.cpp
parent243e6b2d2711da4901110868c7bd8e4d9d20a74d (diff)
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Let the [cursor] palette manager handle disableCursorPalette() too, to avoid
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081
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