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authorEugene Sandulenko2006-04-08 23:12:56 +0000
committerEugene Sandulenko2006-04-08 23:12:56 +0000
commit5a2ad04a9eb48f0fec484861d09830b398db700d (patch)
tree67b8d9485284fa3d3a34b20de6974b54ab6b1985 /engines/simon/simon.cpp
parent3add3dae958e8cbb29e046f9f24e00d907dab319 (diff)
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Introduced language EN_ANY used for general English game entries. EN_USA and
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702
Diffstat (limited to 'engines/simon/simon.cpp')
-rw-r--r--engines/simon/simon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index a527e92f8b..5678d5948d 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -3888,7 +3888,7 @@ int SimonEngine::go() {
if (getFeatures() & GF_TALKIE) {
// English and German versions of Simon the Sorcerer 1 don't have full subtitles
- if (getGameType() == GType_SIMON1 && (_language == Common::EN_USA || _language == Common::DE_DEU))
+ if (getGameType() == GType_SIMON1 && (_language == Common::EN_ANY || _language == Common::DE_DEU))
_subtitles = false;
} else {
_subtitles = true;