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| author | Travis Howell | 2006-05-13 08:24:47 +0000 |
|---|---|---|
| committer | Travis Howell | 2006-05-13 08:24:47 +0000 |
| commit | 9baf8a72f937b827be0cb5760b78b80ed1aa4127 (patch) | |
| tree | 590289055cbc3b41e3a7c1983ac249fbff1f79d0 /engines/simon/simon.cpp | |
| parent | 9dfcea873919812a106080d2756c183b9c1d3952 (diff) | |
| download | scummvm-rg350-9baf8a72f937b827be0cb5760b78b80ed1aa4127.tar.gz scummvm-rg350-9baf8a72f937b827be0cb5760b78b80ed1aa4127.tar.bz2 scummvm-rg350-9baf8a72f937b827be0cb5760b78b80ed1aa4127.zip | |
Remove _rejectCount and cleanup
svn-id: r22430
Diffstat (limited to 'engines/simon/simon.cpp')
| -rw-r--r-- | engines/simon/simon.cpp | 98 |
1 files changed, 45 insertions, 53 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp index c3bc5cd3ea..fc1b432ce6 100644 --- a/engines/simon/simon.cpp +++ b/engines/simon/simon.cpp @@ -244,7 +244,6 @@ SimonEngine::SimonEngine(OSystem *syst) _fastFadeInFlag = 0; _noOverWrite = 0; - _rejectCount = 0; _rejectBlock = false; _fastFadeOutFlag = 0; @@ -263,11 +262,12 @@ SimonEngine::SimonEngine(OSystem *syst) _vgaSpriteChanged = 0; - _vgaBufFreeStart = 0; - _vgaBufEnd = 0; - _vgaBufStart = 0; - _vgaFileBufOrg = 0; - _vgaFileBufOrg2 = 0; + _vgaMemPtr = 0; + _vgaMemEnd = 0; + _vgaMemBase = 0; + _vgaFrozenBase = 0; + _vgaRealBase = 0; + _zoneBuffers = 0; _curVgaFile1 = 0; _curVgaFile2 = 0; @@ -478,7 +478,7 @@ int SimonEngine::init() { _numTextBoxes = 40; _numVideoOpcodes = 85; #ifndef PALMOS_68K - _vgaMemSize = 7500000; + _vgaMemSize = 7000000; #else _vgaMemSize = gVars->memory[kMemSimon2Games]; #endif @@ -1290,29 +1290,25 @@ void SimonEngine::loadZone(uint vga_res) { } void SimonEngine::setZoneBuffers() { - byte *alloced; + _zoneBuffers = (byte *)malloc(_vgaMemSize); - alloced = (byte *)malloc(_vgaMemSize); - - _vgaBufFreeStart = alloced; - _vgaBufStart = alloced; - _vgaFileBufOrg = alloced; - _vgaFileBufOrg2 = alloced; - _vgaBufEnd = alloced + _vgaMemSize; + _vgaMemPtr = _zoneBuffers; + _vgaMemBase = _zoneBuffers; + _vgaFrozenBase = _zoneBuffers; + _vgaRealBase = _zoneBuffers; + _vgaMemEnd = _zoneBuffers + _vgaMemSize; } byte *SimonEngine::allocBlock(uint32 size) { byte *block, *blockEnd; + int i; - _rejectCount = 0; - - for (;;) { - block = _vgaBufFreeStart; - + for (i = 0; i < _vgaMemSize / size; i++) { + block = _vgaMemPtr; blockEnd = block + size; - if (blockEnd >= _vgaBufEnd) { - _vgaBufFreeStart = _vgaBufStart; + if (blockEnd >= _vgaMemEnd) { + _vgaMemPtr = _vgaMemBase; } else { _rejectBlock = false; checkNoOverWrite(blockEnd); @@ -1322,10 +1318,12 @@ byte *SimonEngine::allocBlock(uint32 size) { if (_rejectBlock) continue; checkZonePtrs(blockEnd); - _vgaBufFreeStart = blockEnd; + _vgaMemPtr = blockEnd; return block; } } + + error("allocBlock: Couldn't find free block"); } void SimonEngine::checkNoOverWrite(byte *end) { @@ -1334,33 +1332,26 @@ void SimonEngine::checkNoOverWrite(byte *end) { if (_noOverWrite == 0xFFFF) return; - if (_rejectCount == 2) - error("checkNoOverWrite: _rejectCount == 2"); - vpe = &_vgaBufferPointers[_noOverWrite]; if (getGameType() == GType_FF) { - if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaBufFreeStart) { + if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaMemPtr) { _rejectBlock = true; - _rejectCount++; - _vgaBufFreeStart = vpe->vgaFile1End; - } else if (vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaBufFreeStart) { + _vgaMemPtr = vpe->vgaFile1End; + } else if (vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaMemPtr) { _rejectBlock = true; - _rejectCount++; - _vgaBufFreeStart = vpe->vgaFile2End; - } else if (vpe->sfxFile && vpe->sfxFile < end && vpe->sfxFileEnd > _vgaBufFreeStart) { + _vgaMemPtr = vpe->vgaFile2End; + } else if (vpe->sfxFile && vpe->sfxFile < end && vpe->sfxFileEnd > _vgaMemPtr) { _rejectBlock = true; - _rejectCount++; - _vgaBufFreeStart = vpe->sfxFileEnd; + _vgaMemPtr = vpe->sfxFileEnd; } else { _rejectBlock = false; } } else { - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { + if (_vgaMemPtr <= vpe->vgaFile1 && end >= vpe->vgaFile1 || + _vgaMemPtr <= vpe->vgaFile2 && end >= vpe->vgaFile2) { _rejectBlock = true; - _rejectCount++; - _vgaBufFreeStart = vpe->vgaFile1 + 0x5000; + _vgaMemPtr = vpe->vgaFile1 + 0x5000; } else { _rejectBlock = false; } @@ -1387,23 +1378,23 @@ void SimonEngine::checkAnims(uint a, byte *end) { vpe = &_vgaBufferPointers[a]; if (getGameType() == GType_FF) { - if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaBufFreeStart) { + if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaMemPtr) { _rejectBlock = true; - _vgaBufFreeStart = vpe->vgaFile1End; - } else if (vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaBufFreeStart) { + _vgaMemPtr = vpe->vgaFile1End; + } else if (vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaMemPtr) { _rejectBlock = true; - _vgaBufFreeStart = vpe->vgaFile2End; - } else if (vpe->sfxFile && vpe->sfxFile < end && vpe->sfxFileEnd > _vgaBufFreeStart) { + _vgaMemPtr = vpe->vgaFile2End; + } else if (vpe->sfxFile && vpe->sfxFile < end && vpe->sfxFileEnd > _vgaMemPtr) { _rejectBlock = true; - _vgaBufFreeStart = vpe->sfxFileEnd; + _vgaMemPtr = vpe->sfxFileEnd; } else { _rejectBlock = false; } } else { - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { + if (_vgaMemPtr <= vpe->vgaFile1 && end >= vpe->vgaFile1 || + _vgaMemPtr <= vpe->vgaFile2 && end >= vpe->vgaFile2) { _rejectBlock = true; - _vgaBufFreeStart = vpe->vgaFile1 + 0x5000; + _vgaMemPtr = vpe->vgaFile1 + 0x5000; } else { _rejectBlock = false; } @@ -1415,9 +1406,9 @@ void SimonEngine::checkZonePtrs(byte *end) { VgaPointersEntry *vpe = _vgaBufferPointers; do { if (getGameType() == GType_FF) { - if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaBufFreeStart || - vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaBufFreeStart || - vpe->sfxFile < end && vpe->sfxFileEnd > _vgaBufFreeStart) { + if (vpe->vgaFile1 < end && vpe->vgaFile1End > _vgaMemPtr || + vpe->vgaFile2 < end && vpe->vgaFile2End > _vgaMemPtr || + vpe->sfxFile < end && vpe->sfxFileEnd > _vgaMemPtr) { vpe->vgaFile1 = NULL; vpe->vgaFile1End = NULL; vpe->vgaFile2 = NULL; @@ -1426,8 +1417,8 @@ void SimonEngine::checkZonePtrs(byte *end) { vpe->sfxFileEnd = NULL; } } else { - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { + if (_vgaMemPtr <= vpe->vgaFile1 && end >= vpe->vgaFile1 || + _vgaMemPtr <= vpe->vgaFile2 && end >= vpe->vgaFile2) { vpe->vgaFile1 = NULL; vpe->vgaFile2 = NULL; } @@ -1958,6 +1949,7 @@ void SimonEngine::shutdown() { free(_itemHeapPtr - _itemHeapCurPos); free(_tablesHeapPtr - _tablesHeapCurPos); free(_tblList); + free(_zoneBuffers); free(_iconFilePtr); free(_gameOffsetsPtr); |
