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authorTravis Howell2006-04-19 23:01:31 +0000
committerTravis Howell2006-04-19 23:01:31 +0000
commit1f01a524212074c07dc10cc8ebae99181f0f0733 (patch)
tree1204f3d48761ee60b4878ecf19b1ef763f35e812 /engines/simon
parent718532b386abd9e9e9b744de41fdd1038befe3a5 (diff)
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The next offset is only adjusted in renderString, when sprite id isn't 1
svn-id: r22042
Diffstat (limited to 'engines/simon')
-rw-r--r--engines/simon/charset.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/simon/charset.cpp b/engines/simon/charset.cpp
index f0b5cfa040..6f7b8e1c7e 100644
--- a/engines/simon/charset.cpp
+++ b/engines/simon/charset.cpp
@@ -211,7 +211,8 @@ void SimonEngine::renderString(uint vga_sprite_id, uint color, uint width, uint
// after this one. By default, each buffer is only 9000 bytes
// long. A two-line string can very well be more than twice
// that size!
- WRITE_LE_UINT16(p + 8, READ_LE_UINT32(p) + width * height);
+ if (vga_sprite_id != 1)
+ WRITE_LE_UINT16(p + 8, READ_LE_UINT32(p) + width * height);
} else {
WRITE_BE_UINT16(p + 4, height);
WRITE_BE_UINT16(p + 6, width);