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author | Max Horn | 2006-02-16 23:24:23 +0000 |
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committer | Max Horn | 2006-02-16 23:24:23 +0000 |
commit | 405733e044e5ccb454d0b022a8b6eabaa757824d (patch) | |
tree | 9abac03604d79152e8a3ca182788daacaa24c3e8 /engines/simon | |
parent | c26af987c20955e6b2a3d97f9cc4e6aa6cb36bdd (diff) | |
download | scummvm-rg350-405733e044e5ccb454d0b022a8b6eabaa757824d.tar.gz scummvm-rg350-405733e044e5ccb454d0b022a8b6eabaa757824d.tar.bz2 scummvm-rg350-405733e044e5ccb454d0b022a8b6eabaa757824d.zip |
- Fixed a bug that prevented you from overriding the scaler from the command
line for 640x480 games.
- Updated NEWS file a bit
svn-id: r20736
Diffstat (limited to 'engines/simon')
-rw-r--r-- | engines/simon/simon.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp index 90f6e219c2..3ff65572c1 100644 --- a/engines/simon/simon.cpp +++ b/engines/simon/simon.cpp @@ -540,6 +540,7 @@ int SimonEngine::init(GameDetector &detector) { if (getGameType() == GType_FF) { _screenWidth = 640; _screenHeight = 480; + detector._game.features |= GF_DEFAULT_TO_1X_SCALER; } else { _screenWidth = 320; _screenHeight = 200; @@ -555,8 +556,6 @@ int SimonEngine::init(GameDetector &detector) { _system->beginGFXTransaction(); initCommonGFX(detector); _system->initSize(_screenWidth, _screenHeight); - if (getGameType() == GType_FF) - _system->setGraphicsMode("1x"); _system->endGFXTransaction(); // Setup midi driver |