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author | Willem Jan Palenstijn | 2012-02-13 21:23:47 +0100 |
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committer | Willem Jan Palenstijn | 2012-02-13 21:31:41 +0100 |
commit | 54ede63fcc5046f8fec7b59e64b66780fd7a73b5 (patch) | |
tree | 901144347c2ed0a73417a3f40271957063bfea36 /engines/sky/control.h | |
parent | 87e85e17cbe95821899bee76d978924760d76f89 (diff) | |
download | scummvm-rg350-54ede63fcc5046f8fec7b59e64b66780fd7a73b5.tar.gz scummvm-rg350-54ede63fcc5046f8fec7b59e64b66780fd7a73b5.tar.bz2 scummvm-rg350-54ede63fcc5046f8fec7b59e64b66780fd7a73b5.zip |
BASS: Reduce code duplication in autosave code
Diffstat (limited to 'engines/sky/control.h')
-rw-r--r-- | engines/sky/control.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sky/control.h b/engines/sky/control.h index 59eda9b4e6..42ada564df 100644 --- a/engines/sky/control.h +++ b/engines/sky/control.h @@ -190,7 +190,7 @@ public: bool loadSaveAllowed(); uint16 _selectedGame; - uint16 saveGameToFile(bool fromControlPanel); + uint16 saveGameToFile(bool fromControlPanel, const char *filename = 0); void loadDescriptions(Common::StringArray &list); void saveDescriptions(const Common::StringArray &list); |