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author | Vhati | 2019-01-19 14:41:40 -0500 |
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committer | Filippos Karapetis | 2019-02-08 02:43:09 +0200 |
commit | 66dc8afaa34c5031b245b18c87a520700bcb5569 (patch) | |
tree | 1ea1d93eb40c4c71c8438cf28c7d6587ee693803 /engines/sky/grid.cpp | |
parent | a29254dda2c94f808b2fc4d91eb845e404dec564 (diff) | |
download | scummvm-rg350-66dc8afaa34c5031b245b18c87a520700bcb5569.tar.gz scummvm-rg350-66dc8afaa34c5031b245b18c87a520700bcb5569.tar.bz2 scummvm-rg350-66dc8afaa34c5031b245b18c87a520700bcb5569.zip |
SCI: Fix QFG3 combat speed throttling patch
Replaces an earlier patch that had a bad byte.
Original instruction: 0x80, 0xd2, // lsg global[D2h].
The op byte does not match the expected length or opcode comment.
0x80 would be: lag uint16.
0x89 is: lsg byte.
This new patch also does not disturb the logic of a nearby IF block.
Diffstat (limited to 'engines/sky/grid.cpp')
0 files changed, 0 insertions, 0 deletions