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author | Martin Kiewitz | 2016-02-16 03:18:10 +0100 |
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committer | Martin Kiewitz | 2016-02-16 03:18:10 +0100 |
commit | 562649c7c03a25fc2ea64cb9d1aa4e3f4938d9ea (patch) | |
tree | de034cdcc1c442bfc5a27808351c99a4b59359af /engines/sky/logic.cpp | |
parent | d394dcf725fac4661eed883efe64144b78b35355 (diff) | |
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AGI: Change how VM timer vars are handled
Instead of directly converting play time to VM timer vars,
we only adjust VM timer vars according to play time seconds delta.
This is needed for at least Mixed Up Mother Goose. The game
sets the VM "second" variable to 0 and then uses it for syncing
the text to the songs. We even adjust second calculation, so
that the timing should always be the same and not depend on
basically luck (seconds may wrap right after setting it, because
internal cycles counter is not changed).
Diffstat (limited to 'engines/sky/logic.cpp')
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