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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/sky/music/adlibmusic.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/sky/music/adlibmusic.cpp')
-rw-r--r--engines/sky/music/adlibmusic.cpp121
1 files changed, 121 insertions, 0 deletions
diff --git a/engines/sky/music/adlibmusic.cpp b/engines/sky/music/adlibmusic.cpp
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+++ b/engines/sky/music/adlibmusic.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "sky/music/adlibmusic.h"
+#include "sky/music/adlibchannel.h"
+#include "sound/mixer.h"
+#include "sky/sky.h"
+
+namespace Sky {
+
+AdlibMusic::AdlibMusic(Audio::Mixer *pMixer, Disk *pDisk)
+ : MusicBase(pDisk) {
+
+ _driverFileBase = 60202;
+ _mixer = pMixer;
+ _sampleRate = pMixer->getOutputRate();
+
+ _opl = makeAdlibOPL(_sampleRate);
+
+ _mixer->setupPremix(this);
+}
+
+AdlibMusic::~AdlibMusic(void) {
+
+ _mixer->setupPremix(0);
+}
+
+void AdlibMusic::premixerCall(int16 *data, uint len) {
+
+ if (_musicData == NULL) {
+ // no music loaded
+ memset(data, 0, 2 * len * sizeof(int16));
+ } else if ((_currentMusic == 0) || (_numberOfChannels == 0)) {
+ // music loaded but not played as of yet
+ memset(data, 0, 2 * len * sizeof(int16));
+ // poll anyways as pollMusic() can activate the music
+ pollMusic();
+ _nextMusicPoll = _sampleRate/50;
+ } else {
+ uint32 render;
+ int16 *origData = data;
+ uint origLen = len;
+ while (len) {
+ render = (len > _nextMusicPoll) ? (_nextMusicPoll) : (len);
+ len -= render;
+ _nextMusicPoll -= render;
+ YM3812UpdateOne(_opl, data, render);
+ data += render;
+ if (_nextMusicPoll == 0) {
+ pollMusic();
+ _nextMusicPoll = _sampleRate/50;
+ }
+ }
+
+ // Convert mono data to stereo
+ for (int i = (origLen - 1); i >= 0; i--) {
+ origData[2 * i] = origData[2 * i + 1] = origData[i];
+ }
+ }
+}
+
+void AdlibMusic::setupPointers(void) {
+
+ if (SkyEngine::_systemVars.gameVersion == 109) {
+ // disk demo uses a different adlib driver version, some offsets have changed
+ //_musicDataLoc = (_musicData[0x11CC] << 8) | _musicData[0x11CB];
+ //_initSequence = _musicData + 0xEC8;
+
+ _musicDataLoc = READ_LE_UINT16(_musicData + 0x1200);
+ _initSequence = _musicData + 0xEFB;
+ } else if (SkyEngine::_systemVars.gameVersion == 267) {
+ _musicDataLoc = READ_LE_UINT16(_musicData + 0x11F7);
+ _initSequence = _musicData + 0xE87;
+ } else {
+ _musicDataLoc = READ_LE_UINT16(_musicData + 0x1201);
+ _initSequence = _musicData + 0xE91;
+ }
+ _nextMusicPoll = 0;
+}
+
+void AdlibMusic::setupChannels(uint8 *channelData) {
+
+ _numberOfChannels = channelData[0];
+ channelData++;
+ for (uint8 cnt = 0; cnt < _numberOfChannels; cnt++) {
+ uint16 chDataStart = ((channelData[(cnt << 1) | 1] << 8) | channelData[cnt << 1]) + _musicDataLoc;
+ _channels[cnt] = new AdlibChannel(_opl, _musicData, chDataStart);
+ _channels[cnt]->updateVolume(_musicVolume);
+ }
+}
+
+void AdlibMusic::startDriver(void) {
+
+ uint16 cnt = 0;
+ while (_initSequence[cnt] || _initSequence[cnt+1]) {
+ OPLWriteReg (_opl, _initSequence[cnt], _initSequence[cnt+1]);
+ cnt += 2;
+ }
+ _allowedCommands = 0xD;
+}
+
+} // End of namespace Sky