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authorMax Horn2009-11-02 21:54:57 +0000
committerMax Horn2009-11-02 21:54:57 +0000
commit51933629d1f1a17839ddbb75b2b619effe117abb (patch)
tree7292b23e5ce3fb11e6b2bb360a3befbbf35b64d9 /engines/sky/screen.cpp
parent400ee8c461e8060393b62be639c27dd3820dccd4 (diff)
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Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
Diffstat (limited to 'engines/sky/screen.cpp')
-rw-r--r--engines/sky/screen.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp
index 09da44bf2d..86949eb73e 100644
--- a/engines/sky/screen.cpp
+++ b/engines/sky/screen.cpp
@@ -91,7 +91,7 @@ Screen::Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) {
_seqInfo.running = false;
}
-Screen::~Screen(void) {
+Screen::~Screen() {
free(_gameGrid);
if (_currentScreen)
free(_currentScreen);
@@ -99,7 +99,7 @@ Screen::~Screen(void) {
free(_scrollScreen);
}
-void Screen::clearScreen(void) {
+void Screen::clearScreen() {
memset(_currentScreen, 0, FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
_system->copyRectToScreen(_currentScreen, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
_system->updateScreen();
@@ -129,7 +129,7 @@ void Screen::setPaletteEndian(uint8 *pal) {
_system->updateScreen();
}
-void Screen::halvePalette(void) {
+void Screen::halvePalette() {
uint8 halfPalette[1024];
for (uint8 cnt = 0; cnt < GAME_COLOURS; cnt++) {
halfPalette[(cnt << 2) | 0] = _palette[(cnt << 2) | 0] >> 1;
@@ -179,7 +179,7 @@ void Screen::convertPalette(uint8 *inPal, uint8* outPal) { //convert 3 byte 0..6
}
}
-void Screen::recreate(void) {
+void Screen::recreate() {
// check the game grid for changed blocks
if (!Logic::_scriptVariables[LAYER_0_ID])
return;
@@ -377,7 +377,7 @@ void Screen::fnFadeUp(uint32 palNum, uint32 scroll) {
}
}
-void Screen::waitForTimer(void) {
+void Screen::waitForTimer() {
Common::EventManager *eventMan = _system->getEventManager();
_gotTick = false;
while (!_gotTick) {
@@ -389,7 +389,7 @@ void Screen::waitForTimer(void) {
}
}
-void Screen::waitForSequence(void) {
+void Screen::waitForSequence() {
Common::EventManager *eventMan = _system->getEventManager();
while (_seqInfo.running) {
Common::Event event;
@@ -400,7 +400,7 @@ void Screen::waitForSequence(void) {
}
}
-void Screen::handleTimer(void) {
+void Screen::handleTimer() {
_gotTick = true;
if (_seqInfo.running)
processSequence();
@@ -433,7 +433,7 @@ void Screen::stopSequence() {
_seqInfo.seqData = _seqInfo.seqDataPos = NULL;
}
-void Screen::processSequence(void) {
+void Screen::processSequence() {
uint32 screenPos = 0;
_seqInfo.delay--;
@@ -510,13 +510,13 @@ void Screen::processSequence(void) {
//- sprites.asm routines
-void Screen::spriteEngine(void) {
+void Screen::spriteEngine() {
doSprites(BACK);
sortSprites();
doSprites(FORE);
}
-void Screen::sortSprites(void) {
+void Screen::sortSprites() {
StSortList sortList[30];
uint32 currDrawList = DRAW_LIST_NO;
uint32 loadDrawList;
@@ -746,7 +746,7 @@ void Screen::vertMaskSub(uint16 *grid, uint32 gridOfs, uint8 *screenPtr, uint32
} // next_x
}
-void Screen::verticalMask(void) {
+void Screen::verticalMask() {
if (_sprWidth == 0)
return;
uint32 startGridOfs = (_sprY + _sprHeight - 1) * GRID_X + _sprX;