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author | Strangerke | 2013-06-26 23:11:34 +0200 |
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committer | Strangerke | 2013-06-26 23:11:34 +0200 |
commit | 6e2d567bca53b6ffee771b4105e2e73dbd73f5b4 (patch) | |
tree | 9880f0c496263ffb6928248d495ce4172dabed18 /engines/sky/sky.cpp | |
parent | ac387835e4527c1814919093b4e4bc9798d5742d (diff) | |
parent | 6716fa39a6fb2a3925576288c256688c5aadd7e9 (diff) | |
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Merge branch 'master' of https://github.com/scummvm/scummvm into mortevielle
Conflicts:
engines/engines.mk
Diffstat (limited to 'engines/sky/sky.cpp')
-rw-r--r-- | engines/sky/sky.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index fd90015aa3..4c47dfafc7 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -187,9 +187,14 @@ Common::Error SkyEngine::go() { } if (!shouldQuit()) { - _skyLogic->initScreen0(); + // restartGame() takes us to the first scene, without showing the + // initial animation where Foster is being chased. initScreen0() + // shows the first scene together with that animation. We can't + // call both, as they both load the same scene. if (introSkipped) _skyControl->restartGame(); + else + _skyLogic->initScreen0(); } } |