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authorBastien Bouclet2018-05-06 13:09:52 +0200
committerBastien Bouclet2018-05-10 09:04:23 +0200
commit643c24db75797728087999abd8acf1ecc83757fa (patch)
tree7f35b6b3b637139aaa2a8bef8c1836583e2291a5 /engines/sky
parent8fb149e3c7603f023dfccf2b2056a9a2fda431c2 (diff)
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ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Diffstat (limited to 'engines/sky')
-rw-r--r--engines/sky/detection.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sky/detection.cpp b/engines/sky/detection.cpp
index 629996bae1..ffed998ab1 100644
--- a/engines/sky/detection.cpp
+++ b/engines/sky/detection.cpp
@@ -76,7 +76,7 @@ public:
virtual const char *getOriginalCopyright() const;
virtual bool hasFeature(MetaEngineFeature f) const;
- virtual GameList getSupportedGames() const;
+ PlainGameList getSupportedGames() const override;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
PlainGameDescriptor findGame(const char *gameid) const override;
DetectedGames detectGames(const Common::FSList &fslist) const override;
@@ -110,9 +110,9 @@ bool Sky::SkyEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
-GameList SkyMetaEngine::getSupportedGames() const {
- GameList games;
- games.push_back(GameDescriptor(skySetting));
+PlainGameList SkyMetaEngine::getSupportedGames() const {
+ PlainGameList games;
+ games.push_back(skySetting);
return games;
}