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authorMax Horn2006-07-09 09:40:44 +0000
committerMax Horn2006-07-09 09:40:44 +0000
commiteaff9344a457d14a90175d8fe613d0cd952290f9 (patch)
tree6ee5944ab74184e1dbd26c8716e1c88b46278f42 /engines/sky
parentb3f2d299fef43460f9297c28c37d2749fdd2712a (diff)
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Added OSystem::setFocusRectangle (first part of Nintendo DS patch)
svn-id: r23449
Diffstat (limited to 'engines/sky')
-rw-r--r--engines/sky/logic.cpp12
-rw-r--r--engines/sky/screen.cpp4
-rw-r--r--engines/sky/screen.h4
3 files changed, 20 insertions, 0 deletions
diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp
index 7d2d91f9b6..bbe01a5576 100644
--- a/engines/sky/logic.cpp
+++ b/engines/sky/logic.cpp
@@ -22,6 +22,7 @@
#include "common/stdafx.h"
#include "common/endian.h"
+#include "common/rect.h"
#include "sky/autoroute.h"
#include "sky/compact.h"
@@ -2512,6 +2513,17 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas
if (SkyEngine::isCDVersion())
speechFileFound = _skySound->startSpeech((uint16)textNum);
+
+ // Calculate the point where the character is
+ int x = (((uint32) (target->xcood)) * GAME_SCREEN_WIDTH) >> 9;
+ int y = ((((uint32) (target->ycood)) * GAME_SCREEN_HEIGHT) >> 9);
+
+ // Set the focus region to that area
+ // TODO: Make the box size change based on the object that has the focus
+ Common::Rect rect(x - 96, y - 64, x + 96, y + 64);
+ _skyScreen->setFocusRectangle(rect);
+
+
if ((SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT) || !speechFileFound) {
// form the text sprite, if player wants subtitles or
// if we couldn't find the speech file
diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp
index 1b262f5659..3cf545b001 100644
--- a/engines/sky/screen.cpp
+++ b/engines/sky/screen.cpp
@@ -105,6 +105,10 @@ void Screen::clearScreen(void) {
_system->updateScreen();
}
+void Screen::setFocusRectangle(const Common::Rect& rect) {
+ _system->setFocusRectangle(rect);
+}
+
//set a new palette, pal is a pointer to dos vga rgb components 0..63
void Screen::setPalette(uint8 *pal) {
diff --git a/engines/sky/screen.h b/engines/sky/screen.h
index c1e504a87f..f412d31c4c 100644
--- a/engines/sky/screen.h
+++ b/engines/sky/screen.h
@@ -28,6 +28,9 @@
#include "sky/skydefs.h"
class OSystem;
+namespace Common {
+ struct Rect;
+}
namespace Sky {
@@ -80,6 +83,7 @@ public:
void fnFadeDown(uint32 scroll);
void fnDrawScreen(uint32 palette, uint32 scroll);
void clearScreen(void);
+ void setFocusRectangle(const Common::Rect& rect);
void recreate(void);
void flip(bool doUpdate = true);