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author | Simei Yin | 2017-07-15 17:33:10 +0200 |
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committer | Simei Yin | 2017-07-15 17:51:57 +0200 |
commit | a3876ee8c1bf43ad998681188f83266a85ab64b8 (patch) | |
tree | ed4d3a81bb66580677fd9d673e8f27a4b5a41931 /engines/sludge/bg_effects.cpp | |
parent | 8c57d2d82540d1b7656375c808812ac4cba9d232 (diff) | |
download | scummvm-rg350-a3876ee8c1bf43ad998681188f83266a85ab64b8.tar.gz scummvm-rg350-a3876ee8c1bf43ad998681188f83266a85ab64b8.tar.bz2 scummvm-rg350-a3876ee8c1bf43ad998681188f83266a85ab64b8.zip |
SLUDGE: Clean useless #if 0's
Diffstat (limited to 'engines/sludge/bg_effects.cpp')
-rw-r--r-- | engines/sludge/bg_effects.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/sludge/bg_effects.cpp b/engines/sludge/bg_effects.cpp index 0168e91b42..920be44e1c 100644 --- a/engines/sludge/bg_effects.cpp +++ b/engines/sludge/bg_effects.cpp @@ -31,11 +31,6 @@ namespace Sludge { #if 0 -//extern uint16 **backDropImage; -extern GLuint backdropTextureName; -#endif - -#if 0 // Raised static int s_matrixEffectDivide = 2; static int s_matrixEffectWidth = 3; |