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authorSimei Yin2017-07-21 14:00:24 +0200
committerSimei Yin2017-07-21 14:00:24 +0200
commita1be6d4209ce5c0ce8bd3d954de53fdeb3274cc9 (patch)
tree1298c36bbd58f92ad0857b60082dbf5cae3d0beb /engines/sludge/builtin.cpp
parent5c853fbd65cdaefd4cce51c95d97fad9064acbe6 (diff)
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SLUDGE: Move sprite bank to graphics manager
Diffstat (limited to 'engines/sludge/builtin.cpp')
-rw-r--r--engines/sludge/builtin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp
index a27fcb4153..01d58a0815 100644
--- a/engines/sludge/builtin.cpp
+++ b/engines/sludge/builtin.cpp
@@ -875,7 +875,7 @@ builtIn(anim) {
trimStack(fun->stack);
// Load the required sprite bank
- LoadedSpriteBank *sprBanky = loadBankForAnim(fileNumber);
+ LoadedSpriteBank *sprBanky = g_sludge->_gfxMan->loadBankForAnim(fileNumber);
if (!sprBanky)
return BR_ERROR; // File not found, fatal done already
setBankFile(ba, sprBanky);