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authoryinsimei2017-05-26 21:25:11 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commitc4a5af22eac930b5ed8e04fede2b9e61a76ca5d6 (patch)
treed618a93acee85b1036e397604b306ff9579b7a00 /engines/sludge/builtin.cpp
parent219044abf9841461043d6e2acf0d5a48a7c7648b (diff)
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SLUDGE: Add namespace
Diffstat (limited to 'engines/sludge/builtin.cpp')
-rw-r--r--engines/sludge/builtin.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp
index 9ba633de65..6f2660db0d 100644
--- a/engines/sludge/builtin.cpp
+++ b/engines/sludge/builtin.cpp
@@ -56,6 +56,8 @@
#include "graphics.h"
#include "CommonCode/utf8.h"
+namespace Sludge {
+
extern char *gamePath;
int speechMode = 0;
@@ -308,7 +310,7 @@ builtIn(fileExists) {
char *aaaaa = encodeFilename(loadNow);
delete loadNow;
if (failSecurityCheck(aaaaa)) return BR_ERROR;
-#if ALLOW_FILE
+#if 0
FILE *fp = fopen(aaaaa, "rb");
if (!fp) {
char currentDir[1000];
@@ -324,8 +326,10 @@ builtIn(fileExists) {
debugOut("Error: Failed changing to directory %s\n", currentDir);
}
}
+#endif
// Return value
- setVariable(fun -> reg, SVT_INT, (fp != NULL));
+ setVariable(fun -> reg, SVT_INT, 0/*(fp != NULL)*/);//TODO:false value
+#if 0
if (fp) fclose(fp);
delete[] aaaaa;
loadNow = NULL;
@@ -2543,3 +2547,4 @@ builtReturn callBuiltIn(int whichFunc, int numParams, loadedFunction *fun) {
return BR_ERROR;
}
+} // End of namespace Sludge