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author | Simei Yin | 2017-08-22 14:12:54 +0200 |
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committer | Simei Yin | 2017-08-22 16:20:15 +0200 |
commit | 867b8dbb9277f2cde6c45c107b15edd1a6f73b10 (patch) | |
tree | 097902d2165356328e7b5e86f961c2d69fdbbfbd /engines/sludge/floor.cpp | |
parent | 4783541529988e2872fea27565d92d2c36d03f7a (diff) | |
download | scummvm-rg350-867b8dbb9277f2cde6c45c107b15edd1a6f73b10.tar.gz scummvm-rg350-867b8dbb9277f2cde6c45c107b15edd1a6f73b10.tar.bz2 scummvm-rg350-867b8dbb9277f2cde6c45c107b15edd1a6f73b10.zip |
SLUDGE: Reset engine when launching a new game data file
Diffstat (limited to 'engines/sludge/floor.cpp')
-rw-r--r-- | engines/sludge/floor.cpp | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/engines/sludge/floor.cpp b/engines/sludge/floor.cpp index dff6980c7c..45a7501470 100644 --- a/engines/sludge/floor.cpp +++ b/engines/sludge/floor.cpp @@ -105,16 +105,18 @@ bool initFloor() { } void killFloor() { - for (int i = 0; i < currentFloor->numPolygons; i++) { - delete []currentFloor->polygon[i].vertexID; - delete []currentFloor->matrix[i]; + if (currentFloor) { + for (int i = 0; i < currentFloor->numPolygons; i++) { + delete []currentFloor->polygon[i].vertexID; + delete []currentFloor->matrix[i]; + } + delete []currentFloor->polygon; + currentFloor->polygon = NULL; + delete []currentFloor->vertex; + currentFloor->vertex = NULL; + delete []currentFloor->matrix; + currentFloor->matrix = NULL; } - delete []currentFloor->polygon; - currentFloor->polygon = NULL; - delete []currentFloor->vertex; - currentFloor->vertex = NULL; - delete []currentFloor->matrix; - currentFloor->matrix = NULL; } void setFloorNull() { |