aboutsummaryrefslogtreecommitdiff
path: root/engines/sludge/freeze.cpp
diff options
context:
space:
mode:
authoryinsimei2017-06-21 16:24:55 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit52b627bae6f13586f2767d444a3946807b627973 (patch)
treec470359be422ebb7d30438f9299a173c2e128a40 /engines/sludge/freeze.cpp
parentf89f1aad4c7ba65e6616eab4a6191e200334dbfc (diff)
downloadscummvm-rg350-52b627bae6f13586f2767d444a3946807b627973.tar.gz
scummvm-rg350-52b627bae6f13586f2767d444a3946807b627973.tar.bz2
scummvm-rg350-52b627bae6f13586f2767d444a3946807b627973.zip
SLUDGE: use Common::List to reproduce layer effects
Diffstat (limited to 'engines/sludge/freeze.cpp')
-rw-r--r--engines/sludge/freeze.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/sludge/freeze.cpp b/engines/sludge/freeze.cpp
index ddaaf9cc05..d3dde17bd5 100644
--- a/engines/sludge/freeze.cpp
+++ b/engines/sludge/freeze.cpp
@@ -74,9 +74,7 @@ void freezeGraphics() {
int antiAlias = gameSettings.antiAlias;
gameSettings.antiAlias = 0;
#endif
- drawBackDrop();// Draw the room
- drawZBuffer(cameraX, cameraY, false);
- drawPeople();// Then add any moving characters...
+ displayBase();
freezeSurface.copyFrom(renderSurface);
#if 0
gameSettings.antiAlias = antiAlias;