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author | Simei Yin | 2018-05-29 22:59:52 +0200 |
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committer | Simei Yin | 2018-05-29 22:59:52 +0200 |
commit | 3e88827c4cea00dcc9f0fe90fc4a173c2b821b41 (patch) | |
tree | faa9fc34dd517ca22ab49438d246e27e68492711 /engines/sludge/loadsave.h | |
parent | 87e58a9b7e26986c8d396d836a97ad01a5f74c52 (diff) | |
download | scummvm-rg350-3e88827c4cea00dcc9f0fe90fc4a173c2b821b41.tar.gz scummvm-rg350-3e88827c4cea00dcc9f0fe90fc4a173c2b821b41.tar.bz2 scummvm-rg350-3e88827c4cea00dcc9f0fe90fc4a173c2b821b41.zip |
SLUDGE: Move function/variable load/save functions to related files
Diffstat (limited to 'engines/sludge/loadsave.h')
-rw-r--r-- | engines/sludge/loadsave.h | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/engines/sludge/loadsave.h b/engines/sludge/loadsave.h index 54e0577796..4077950cfb 100644 --- a/engines/sludge/loadsave.h +++ b/engines/sludge/loadsave.h @@ -24,25 +24,10 @@ namespace Sludge { -struct LoadedFunction; -struct Variable; -struct VariableStack; - bool handleSaveLoad(); - bool saveGame(const Common::String &fname); bool loadGame(const Common::String &fname); -bool saveVariable(Variable *from, Common::WriteStream *stream); -bool loadVariable(Variable *to, Common::SeekableReadStream *stream); - -VariableStack *loadStack(Common::SeekableReadStream *stream, VariableStack **last); -bool saveStackRef(StackHandler *vs, Common::WriteStream *stream); -StackHandler *loadStackRef(Common::SeekableReadStream *stream); - -LoadedFunction *loadFunction(Common::SeekableReadStream *stream); -void saveFunction(LoadedFunction *fun, Common::WriteStream *stream); - } // End of namespace Sludge #endif |