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author | yinsimei | 2017-05-26 05:24:38 +0200 |
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committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 219044abf9841461043d6e2acf0d5a48a7c7648b (patch) | |
tree | e9d16f9de2317e3596da5a71447e0c823ba3861d /engines/sludge/movie.h | |
parent | 94439e2ce311734bfe7bb5700a6584b7550ea8f9 (diff) | |
download | scummvm-rg350-219044abf9841461043d6e2acf0d5a48a7c7648b.tar.gz scummvm-rg350-219044abf9841461043d6e2acf0d5a48a7c7648b.tar.bz2 scummvm-rg350-219044abf9841461043d6e2acf0d5a48a7c7648b.zip |
SLUDGE: Add sludge files and make it compile
Diffstat (limited to 'engines/sludge/movie.h')
-rw-r--r-- | engines/sludge/movie.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/engines/sludge/movie.h b/engines/sludge/movie.h new file mode 100644 index 0000000000..460edb6e99 --- /dev/null +++ b/engines/sludge/movie.h @@ -0,0 +1,38 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ +#ifndef SLUDGE_MOVIE_H +#define SLUDGE_MOVIE_H +/* + movieIsPlaying tracks the state of movie playing + */ +enum movieStates { + nothing = 0, + playing, + paused +}; +extern movieStates movieIsPlaying; + +int playMovie(int fileNumber); +int stopMovie(); +int pauseMovie(); + +#endif |